A variant of UnNetHack, development stopped
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Updated
May 30, 2013 - C
A variant of UnNetHack, development stopped
My pet project off and on for the last 14 years. Roguelike ADOM clone. Written in VB.NET.
A Roguelike coded in C# using Monogame (a very-Alpha work in progress)
A rogue-like game coding by ruby.
A pygame-based roguelike adventure (like Zelda) with storyline, music, puzzles, etc.
Both a client and a server application for a multiplayer roguelike RPG game written in Java with libGDX
🦂: Roguelike
Rotten - A Browser-based roguelike JavaScript game using rot.js
The Roguelike Game
This repository contains the result of my 'Advent of Code' project in 2020. It is an extension to the Roguelike creation tutorial - https://www.youtube.com/playlist?list=PLkTXsX7igf8erbWGYT4iSAhpnJLJ0Nk5G
Deep Reinforcement Learning for RogueLite Games
🕷: Roguelike Sample
Softly Into the Night: sci-fi survival/dystopian Rogue-like, built using Python 3, tcod, and esper. ASCII UI, versatile Entity Component System, turn-based, procedurally-generated. In development by Jane Wharton.
Little roguelike "game engine"
The Caspian RPG
A partially complete traditional roguelike engine.
Set in the magical realm of the Sacred Lands, three races - the Empire, the Legions of the Damned, and the Undead Hordes - battle for the destiny of their gods.
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