BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
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Updated
Feb 24, 2023 - C
BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
Possum - A trash-eating game engine
Loosely coupled collection of libraries to aid with development of a roguelike I am working on
Random Dungeon Generation in Python
Lightweight roguelike map generator in pure C
A standalone GUI application for creating and editing VTerminal palettes.
Procedural dungeon generator for rogue-likes and other tile-based games.
A modular easy to use Java RogueLike library. Currently provides Field of View, Line of Sight, Projection in multiple algorithms.
A helper library for JInput which makes it easy to automatically poll for controller input, connection, and disconnection events and notify listeners when they occur.
A Community Revival Of CataModder
A Roguelike Template Project and Library for Unity
Cross-platform terminal emulator library
🦂: Roguelike
A library implementation of Dijkstra maps in C
🕷: Roguelike Sample
Generic 2D grid
TileGameLib is a C/C++ library for quick and easy development of tile-based, pseudo-8-bit games.
A window management/rendering API for roguelikes or similar applications.
Rogue-like C++ library
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