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Jun 13, 2024 - Rust
raytracing
Here are 2,244 public repositories matching this topic...
A Ray Tracing Engine, written in Vulkan (not really anymore going back to OpenGL for now).
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Jun 13, 2024
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
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Jun 13, 2024 - C++
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
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Jun 13, 2024 - C++
Physically-based rendering engine implemented in Swift.
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Jun 13, 2024 - Swift
ray tracing for python
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Jun 13, 2024 - C
Radar Simulator built with Python and C++
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Jun 13, 2024 - Python
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
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Jun 13, 2024
A multi platform C++ CPU progressive Ray Tracer.
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Jun 13, 2024 - C++
2D Toolbox for Differentiable Ray Tracing
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Jun 13, 2024 - Python
C++ game engine project, for learning, practice and experiment.
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Jun 13, 2024 - C++
The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.
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Jun 13, 2024 - Fortran
Implementation of "Ray Tracing In One Weekend" with some personal additions
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Jun 13, 2024 - C++
A GPU compute shader-based path tracer written using Vulkan
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Jun 13, 2024 - C++
A modern cross-platform low-level graphics API
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Jun 13, 2024 - C++
A program that takes photographs of a virtual world.
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Jun 13, 2024 - C++
3D engine with modern graphics
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Jun 14, 2024 - C++
A general purpose ray traced renderer built with Zig + Vulkan
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Jun 13, 2024 - Zig
High-Performance Rendering Framework on Stream Architectures
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Jun 13, 2024 - C++
A Physically Based Vulkan Renderer.
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Jun 12, 2024 - C++
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