Project Interaction Library for Emacs
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Updated
May 9, 2024 - Emacs Lisp
Project Interaction Library for Emacs
Projectile Motion Simulation
SIDFLC (Smartphone Interfaced Device For Launching Coins)
Python Simulation of Projectile Motion
Imagine placing this component in any scene representing a projectile in your video game, and it is ready for action. It provides common functionalities for standard projectiles now in C#.
Manage org-mode TODOs for your projectile projects
/physics is a code repository dedicated to the implementation of the physics concept of projectile motion in code
An open-source dataset of ammunition projectile (bullet) information.
My [old] Emacs Config. I've moved to Doom now 👇
Simulation of projectile motion
A fun and straightforward cannonball 💣 shooting game is entirely written in Processing. The core algorithms of this game are based on the physics of Projectile and Projectile Motion. It simulates the behaviors of a Projectile that is shot in the air.
一个使用 Cocos Creator 3.4 开发的炮弹抛射示例项目。项目核心主题为抛射体运动(Projectile Motion)在游戏开发中的实践。
A set up for triggering an event in Unity to start enabling enemies with shooter capabilities and object pooling
Computational Physics notebooks in Julia and Python.
Add a description, image, and links to the projectile topic page so that developers can more easily learn about it.
To associate your repository with the projectile topic, visit your repo's landing page and select "manage topics."