A Unity3D package that helps to place prefabs easily.
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Updated
Oct 8, 2021 - C#
A Unity3D package that helps to place prefabs easily.
USource is a plugin for importing Source engine assets into Unity
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A Unity editor tool that allows for quick placement and erasure of project prefabs in 2D and 3D game scenes
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
A VRChat Notification System for your world. Includes built in support for Player Join/Leave notification and outdated instance warning.
mod-dlm is an open source project designed to create a domain-specific language (DSL) for describing prefab elements in the AEC industry.
A tutorial on how to use Simple Interface
flatbuffers v23.5.26 version through dependency implementation
Reads and generates Project Arrhythmia prefabs procedurally
Unity scripts that modify GameObjects and Components at Prefab/Scene import time based on build configurations
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