a library implementation of geometrical objects
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Updated
May 28, 2021 - C#
a library implementation of geometrical objects
Fast boolean operations for polygons, based on the Martinez "plane sweep" algorithm
Given two sets of polygons, finds the regions where polygons from one set overlap the polygons from the other set.
This repository contains my own computational geometry Python package: geometric. It covers fundamental algorithms and data structures, with a focus on practical applications.
Archive of release versions of the JTS Topology Suite
Asteroid game using pure Javascript. WATT usage converter using Angular1. Angular study covering module, controller, provider, injection. directives, events, filter, scope ...
A Unity helper class that adds features to colliders
Solution to the assignments of my academic course for Computational Geometry
This application displays a GPS route (GPX or KML) on a map and calculates the timestamps of intersections with areas represented by polygons.
Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
Polygon Drainer
This repo contains the code of the paper "RayJoin: Fast and Precise Spatial Join", ICS'24
Claim Drainer
Use c++ clipper to implement quadrilateral or polygon NMS.
Geometry 2D library for boolean operations, allows use of smooth curves, described by nurbs
Computer Graphics project done during my bachelor degree in computer science.
Clipping of simple polygons with degenerate vertices in Javascript
Janet bindings for clipper, a polygon utility library
An open source freeware polygon clipping library
Simple python module for finding convex polygons intersection.
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