Implementation in XVR of a chess game. It is provided the possibility to interact in the game through a leap motion controller and an oculus rift.
-
Updated
May 23, 2017 - C
Implementation in XVR of a chess game. It is provided the possibility to interact in the game through a leap motion controller and an oculus rift.
This plugin allows you to essentially create PxScene or Physic Scenes by placing an Actor, and adding other Static Mesh Components and soon Skeletal Mesh components within this space. Adding Constraints, and Forces will work as expected, but now with the additional layer of abstraction so that simulation can be anchored to a transform.
UE4 - Example of APEX Destruction in C++.
Multiplayer Character with Local Prediction using GridMate/Lumberyard
University assignment simulating Physics using PhysX
3D Space-Shooting Game made with DirectX11
CPSC 585 (W2019) - Term Project (Racing Game)
PhysX.GH is an open source rigid body simulation tool for Grasshopper using NVIDIA PhysX
NVIDIA PhysX 4.1, Fixed to compile successfully in Xcode 12 and Visual Studio 2019
Add a description, image, and links to the physx topic page so that developers can more easily learn about it.
To associate your repository with the physx topic, visit your repo's landing page and select "manage topics."