Packman eat fruits in the shorest path
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Updated
Jan 19, 2019 - Java
Packman eat fruits in the shorest path
🚀Welcome to the H.A.R.E. Mars Rover project, where we've unleashed the power of Haskell monads to chart precise paths across the Martian landscape 🗺️, while our disk rotation wizardry ensures data integrity even in the harshest conditions. From chunking files for floppy disk storage to dynamic track allocation, we're redefining space exploration.
Visual representation of the A* shortest path finding algorithm.
Intercepting the target by using A-start algorithm and RRT algorithm
dexvt-gpgpu-ping-pong-technique is a GPGPU Ping-pong technique demonstration
Using the QLearning algorithm for path finding
This repository contains sorting and path finding visualizer built using Pygame library of python. It has famous sorting algorithms as well as graph traversal algorithms. It also supports addition of obstacles and rewards.
A small program for visualizing the A* path-finding algorithm
Autonomous Computer-Controlled Game Characters
A Python snake game with a fun automatic mode based on a path finding algorithm.
Python console app that uses advanced data structures & nearest neighbor to find an optimal routing path for package delivery. Simulates the route execution as well as offering package location lookup for any given time.
Connecting nodes
Research Project in A3C reinforcement learning algorithm used for path finding mobile robots
Streaming over networks
Query evaluation code for SERPENT
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