Particle system exploiting OpenGL / OpenCL interoperability
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Updated
Apr 12, 2018 - C++
Particle system exploiting OpenGL / OpenCL interoperability
particle system for pixi.js
Experimental particle system application for stress testing and evaluating the ease of implementation
As of 23.08.2023 this project continues elsewhere.____A "more-colors" remake of "kspace.kss".
Optimized particle system written in Typescript using WebGL
The 2D interactive simulator of gravitational interaction of cosmic bodies. The program also contains a stable interactive simulation of the main bodies of the Solar System, including all of the planets and their biggest moons.
Using perlin noise and flowfields to create beautiful pictures.
Play around to find an interesting effect!
Basic interaction between Processing and Arduino using piezo sensor // Interacción básica entre arduino y Processing usando un sensor piezo
A particle-effect, written in JavaScript using P5JS
particle simulation built with SDL and C
SUTD 2022 50.017 Graphics & Visualization Code Dump
First scene in Unity 3D. Testing of Sprites, Movements, Animations, Collisions, Particle System, Materials, Prefabs, Audio, etc... Primera escena en Unity 3D. Pruebas de Sprites, Movimientos, Animaciones, Colisiones, Sistema de Partículas, Materiales, Prefabs, Audio, etc...
Dynamic Particle System
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