Game and prototypes with SharpDX and Directx 11
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Updated
May 27, 2024 - C#
Game and prototypes with SharpDX and Directx 11
Industry-standard navigation-mesh toolset for games
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Java Port of Recast & Detour navigation mesh toolset
UniRecast - navigation mesh toolset for Unity3D using DotRecast
Unity NavMesh 2D Pathfinding
Unity3D example for measuring luminance on objects. In this prototype enemies stop following a player if they receive to much light.
Nav Bot (formerly known as 'SMNav') is a Source Engine bot developed as a Sourcemod extension.
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
A Navigation Mesh path-finding AI system
Rust bindings for Recast Navigation.
A rust binding for recastnavigation path finding library adds cross-platform deterministic.
Allows developers to take advantage of features that allow them to do things with the escape route of the Survivors
Provides some useful functions from the NavMesh library
Multi-user VR emergency simulations in hospital environment using Unity
Navigation-mesh Toolset for jMonkeyEngine
Add a description, image, and links to the navmesh topic page so that developers can more easily learn about it.
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