navmesh
Here are 132 public repositories matching this topic...
Introducing my AR indoor navigation project with Navmesh feature. Seamlessly navigate complex spaces using augmented reality, empowering efficient and intuitive exploration like never before.
-
Updated
May 12, 2023 - C#
Made in Unity
-
Updated
May 22, 2023 - C#
Nav Bot (formerly known as 'SMNav') is a Source Engine bot developed as a Sourcemod extension.
-
Updated
May 17, 2024 - C++
Designed Pacman game with controls & UI | C# | Unity game engine
-
Updated
Aug 16, 2022
Learn how you can generate a Mesh at runtime based on the NavMesh Triangulation.
-
Updated
May 30, 2023 - ShaderLab
Computer Science subject module at Roskilde University. Was made as part of a 15ETCS course where we applied Different Pathfinding strategies to solve shortest path problem. Contains Dijkstra and A* implemented in Java with a JavaFX User Interface to demonstrate shortest path visualization. Note: this project is not maintained
-
Updated
Nov 29, 2022 - Java
This is a complete illustrative project on NavMesh in Unity. In this Game the Zombies finds their target(Victim) with the help of the Nav Mesh Technology in Unity and moves towards them until they touch them.
-
Updated
Jan 6, 2018 - C#
Flying airplane towards the target, dragging the target with mouse, NavMesh, LookAt rotation
-
Updated
Oct 13, 2020 - C#
Test task for SquareDino
-
Updated
Mar 22, 2022 - C#
This page describes the basics of generating navigation mesh file (often called 'navmesh') for your terrain.
-
Updated
Nov 28, 2023 - Batchfile
My Unity FPS first try,it's a a First-Person Shooter (FPS) game developed on the Unity 3D platform. This project delves into the design and development process of FPS games, including character control, level design, shooting design, and enemy AI design...
-
Updated
May 24, 2023 - C#
Allows developers to take advantage of features that allow them to do things with the escape route of the Survivors
-
Updated
Mar 17, 2024 - SourcePawn
Provides some useful functions from the NavMesh library
-
Updated
Mar 17, 2024 - SourcePawn
A rust binding for recastnavigation path finding library adds cross-platform deterministic.
-
Updated
Mar 24, 2024 - Rust
Pathfinding algorithm base on navmesh
-
Updated
May 7, 2023 - TypeScript
Improve this page
Add a description, image, and links to the navmesh topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the navmesh topic, visit your repo's landing page and select "manage topics."