game engine and framework written in luajit
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Updated
Dec 29, 2022 - Lua
game engine and framework written in luajit
A modern LuaJIT binding for Raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
LuaJIT FFI bindings for libiconv - Character encoding conversion in OpenResty
luajit based OpenGL and Vulkan rendering sandbox
Reimplement luafilesystem via LuaJIT FFI with unicode facilities
pure luajit ffi socket bindings for unix and windows
A LuaJIT-based interface to libclang
openresty luajit ffi bindings for libbzip2 - bzip2 compress library
Planimeter Game Framework - LuaJIT FFI-based game development framework for Lua
wpa_supplicant client library for LuaJIT
LuaJIT FFI bindings for the Tiny C Compiler
Lua bindings to libwebp for LuaJIT using FFI
A sample GUI Lua REPL, showing how to bundle LuaJIT into a self-contained MacOS app
A LuaJIT FFI binding for Telegram's Database Library (TDLib)'s JSON interface.
A LevelDB wrapper for LuaJIT and Luvit
LuaJIT FFI bindings for Chromium Embedded Framework (**UNSTABLE**)
Lua bindings to libimagequant for LuaJIT using FFI
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