Half-Life SDK for making mods upon it
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Updated
May 22, 2024 - C++
Half-Life SDK for making mods upon it
A WIP 3D retro game engine inspired by GoldSrc and Quake
An assortment of Angelscript plugins, map scripts and a metamod plugin for extend the AngelScript API
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Chaos Mod for GoldSrc engine (HL1)
CS 1.6/CS:Z Demo Cheat Detector
Demo superimpose and some other cool stuffs
GoldSrc compile tool to make custom textures have the proper material sounds without editing materials.txt
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop)
MESS (Macro Entity Scripting System): a Half-Life level compile tool.
Continuation of Master Sword Classic/Continued.
An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
C++ plugin for Sven Co-op
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