gameboy-development
Here are 35 public repositories matching this topic...
A traditional roguelike for the Game Boy
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Apr 23, 2024 - Assembly
Display Game Boy graphics from ROM or VRAM files - written in .NET Core using ImageSharp
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Apr 19, 2024 - C#
A homebrew version of a retro game for the Nintendo Game Boy handheld, developed using GBDK, GBTD and GBMB.
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Mar 23, 2024 - Assembly
A gameboy port of the game Minesweeper
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Oct 28, 2023 - C
A game where you fling an asteroid around to defend yourself.
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Sep 17, 2023 - C
Recopilación de enlaces a recursos de desarrollo para diversas plataformas y entornos, retro y actuales.
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Jul 30, 2023 - Shell
Gamma Bloke: An attempt in creating a simple GameBoy emulator, only in C
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Jul 21, 2023 - C
Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
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Jul 7, 2023 - C++
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
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Apr 25, 2023 - Assembly
A small Game Boy demo of a dungeon torch effect
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Mar 2, 2023 - C
🎮 A gameboy emulator written in C++
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Feb 15, 2023 - C++
GameBoy Dev Docker is a stable, easy, and reliable docker image that provides a GameBoy development environment.
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Feb 15, 2023 - Dockerfile
Prototype of the BASIC compiler for GB project.
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Dec 30, 2022 - Batchfile
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
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Dec 20, 2022 - Assembly
👾 Off Orbit reborn on the Game Boy
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Oct 31, 2022 - C
An unnamed Game Boy Color game
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Oct 12, 2022 - Makefile
A* implementation and demonstration in a Gameboy game.
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Sep 11, 2022 - C
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