An entity component system (ECS) for Python
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Updated
Dec 4, 2023 - Python
An entity component system (ECS) for Python
Basic ECS (Entity-Component-System) demo for personal usage
Entity Component System created for a game engine I'm making
3D game engine using DirectX11 with Entity Component System
An easy, portable, cross-platform, modular, API for making apps easily on raw C and OpenGL.
A full fledged 2D game engine currently in development created for learning purposes. Uses the Entity-Component-System.
School Project: Prey Vs. Predator game. Written in java with the processing API.
Recreation of the famous Bomberman game in C++
[Deprecated] Game engine written in C# using SFML
An entity-driven game framework for python.
Recreation of the classic game bomberman in C++ and OpenGL
[ALPHA DEVELOPMENT] Python multi-user game engine
love2d game in development
Lightweight ECS framework for Monogame and Monogame.Extended with processing Components in Unity style.
Entitas Code-Generator written in Go
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