DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
-
Updated
Jun 3, 2024 - C#
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Code base for SICNav: Safe and Interactive Crowd Navigation using Model Predictive Control and Bilevel Optimization
Crowd Simulation 23/24 (@UtrechtUniversity) course project simulating 15k+ zombies in real-time
Optimization of crowd evacuation in case of emergency
Industry-standard navigation-mesh toolset for games
GPU Accelerated Crowd Simulation for 3D Models written in python
Virutal Reality comparative simulation for crowd simulation algorithms tested on VR headsets. Simulates two crowd control algorithms for pedestraians in four diffrent scenarios. Powered by XR lib, Oculus lib, Unity
pedestriandynamics.org
Automaton for simulating evacuation of pedestrians.
Generic definition of a crowd environment for simulation purposes
You must reach your friend in a public area. But the crowd is not making things easy for you...
A crowd simulation backend for Omniverse Create
Crowd Simulation using a Force Based Avoidance Algorithm
Simulates people moving and interacting within urban structures (malls/parks/hospitals)
Multi-agent Simulation Software for Crowd Crush Prevention and Store Layout Optimizer
Crwod simulation using multi-agent PPO algorithm with python environements
Crowd Simulation Using GANimator
Add a description, image, and links to the crowd-simulation topic page so that developers can more easily learn about it.
To associate your repository with the crowd-simulation topic, visit your repo's landing page and select "manage topics."