A retro platformer game I was working on some time ago that is now open-source.
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Updated
Aug 13, 2022
A retro platformer game I was working on some time ago that is now open-source.
A simple plugin that adds additionial blueprint switch statement nodes
First team project, multiplayer racing game
First individual project using Unreal Engine 4.27, developed AI using BB/BT and post-processing for night environment
A simple framework for building interactive Unreal Engine like blueprint editors in the browser.
Second team project, developed program lifecycle and pipeline, responsible for merge and packaging
Plugin that adds two new nodes for looking up data tables by tag instead of row names
Coursework for the 5CCGD011W - Game Engine Architecture module of the University of Westminster Computer Games Development course. Made with Unreal Engine 4.27.
First VR project - archery simulation
A VR prototype which simulates the installation of nails/screws into a wall using a set of tools.
Little roll a ball game made in Unreal Engine 4
A Virtual Reality game demo made for the RTA 828 Game Design course. Developed in Unreal Engine using Blueprints
Multiplayer game (LAN/INTERNET) made with Unreal Engine 4
This repo contains my project in which I've tried to make a simple blackhole that attracts objects towards it if they are labled as 'interactable'.
I am working on fixing typos and updating the plugin, but I will be removing some features as I do not need them. But they may be added later.
Project made in Unreal Engine 5, I developed the player mechanics; movement, sprint, aim, firing, creating the AI for the enemies, and programming the UI.
UE5 Game Designed & Developed by Pizzapup
Final Project for GAM1541-Level Design II. In this project we had to design a whole level using the Unreal Engine First Person Project as a starting point. For this project I made a game where the main feature was inverting and reverting the gravity, this gave players the opportunity to traverse the roof and the floor.
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