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UDPClient.cs
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126 lines (109 loc) · 3.44 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Net;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using WebSocketSharp;
using Serilog;
namespace opentuner.Utilities
{
public class UDPClient
{
private UdpClient udpClient;
private int port;
private bool isListening;
private bool isStopped;
private Thread listenThread;
private int _id;
public event EventHandler<byte[]> DataReceived;
public event EventHandler<bool> ConnectionStatusChanged;
public int getID() { return _id; }
public void Close()
{
udpClient?.Close();
}
public UDPClient(int port)
{
this.port = port;
udpClient = new UdpClient(port);
isListening = false;
listenThread = new Thread(ListenForData);
}
public UDPClient(int port, int ID)
{
_id = ID;
this.port = port;
udpClient = new UdpClient(port);
isListening = false;
listenThread = new Thread(ListenForData);
}
public void Connect()
{
if (!isListening)
{
isListening = true;
isStopped = false;
listenThread.Start();
OnConnectionStatusChanged(true);
}
}
public void Disconnect()
{
if (isListening)
{
isListening = false;
for (int i = 0; (i < 50) && !isStopped; i++) // wait till thread is stopped. max. 0.5 Seconds
{
Thread.Sleep(100);
}
// listenThread.Join(); // Wait for the thread to finish
udpClient.Close();
OnConnectionStatusChanged(false);
}
}
private void ListenForData()
{
IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
try
{
while (isListening)
{
if (0 != udpClient.Available)
{
byte[] receivedBytes = udpClient.Receive(ref remoteEndPoint);
try
{
OnDataReceived(receivedBytes);
}
catch (Exception ex)
{
Log.Error("OnDataReceived event failed: " + ex.Message);
}
}
else
{
Thread.Sleep(25);
}
}
isStopped = true;
}
catch (Exception ex)
{
Log.Error("Listen for UDP Data Exception: " + this.port.ToString() + " : "+ ex.Message);
OnConnectionStatusChanged(false);
isStopped = true;
}
}
protected virtual void OnDataReceived(byte[] data)
{
DataReceived?.Invoke(this, data);
}
protected virtual void OnConnectionStatusChanged(bool status)
{
ConnectionStatusChanged?.Invoke(this, status);
}
}
}