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bfme2extypes.md

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"+" Added in ROTWK
"-" Removed from ROTWK

KindOfType
OBSTACLE
SELECTABLE
IMMOBILE
CAN_ATTACK
STICK_TO_TERRAIN_SLOPE
CAN_CAST_REFLECTIONS
SHRUBBERY
STRUCTURE
INFANTRY
CAVALRY
MONSTER
MACHINE
AIRCRAFT
HUGE_VEHICLE
DOZER
SWARM_DOZER
HARVESTER
COMMANDCENTER
CASTLE_CENTER
SALVAGER
WEAPON_SALVAGER
TRANSPORT
BRIDGE
LANDMARK_BRIDGE
BRIDGE_TOWER
PROJECTILE
PRELOAD
NO_GARRISON
CASTLE_KEEP
WAVE_EFFECT
NO_COLLIDE
REPAIR_PAD
HEAL_PAD
STEALTH_GARRISON
SUPPLY_GATHERING_CENTER
AIRFIELD
DRAWABLE_ONLY
MP_COUNT_FOR_VICTORY
REBUILD_HOLE
SCORE
SCORE_CREATE
SCORE_DESTROY
NO_HEAL_ICON
CAN_RAPPEL
PARACHUTABLE
CAN_BE_REPULSED
MOB_NEXUS
IGNORED_IN_GUI
CRATE
CAPTURABLE
LINKED_TO_FLAG
CLEARED_BY_BUILD
SMALL_MISSILE
ALWAYS_VISIBLE
UNATTACKABLE
MINE
CLEANUP_HAZARD
PORTABLE_STRUCTURE
ALWAYS_SELECTABLE
ATTACK_NEEDS_LINE_OF_SIGHT
WALK_ON_TOP_OF_WALL
DEFENSIVE_WALL
FS_POWER
FS_FACTORY
FS_BASE_DEFENSE
FS_TECHNOLOGY
AIRCRAFT_PATH_AROUND
LOW_OVERLAPPABLE
FORCEATTACKABLE
AUTO_RALLYPOINT
OATHBREAKER
POWERED
PRODUCED_AT_HELIPAD
DRONE
CAN_SEE_THROUGH_STRUCTURE
BALLISTIC_MISSILE
CLICK_THROUGH
SUPPLY_SOURCE_ON_PREVIEW
PARACHUTE
GARRISONABLE_UNTIL_DESTROYED
BOAT
IMMUNE_TO_CAPTURE
HULK
SHOW_PORTRAIT_WHEN_CONTROLLED
SPAWNS_ARE_THE_WEAPONS
CANNOT_BUILD_NEAR_SUPPLIES
SUPPLY_SOURCE
REVEAL_TO_ALL
DISGUISER
INERT
HERO
IGNORES_SELECT_ALL
DONT_AUTO_CRUSH_INFANTRY
SIEGE_TOWER
TREE
SHRUB
CLUB
ROCK
THROWN_OBJECT
GRAB_AND_KILL
OPTIMIZED_PROP
ENVIRONMENT
DEFLECT_BY_SPECIAL_POWER
WORKING_PASSENGER
BASE_FOUNDATION
NEED_BASE_FOUNDATION
REACT_WHEN_SELECTED
GIMLI
ORC
HORDE
COMBO_HORDE
NONOCCLUDING
NO_FREEWILL_ENTER
CAN_USE_SIEGE_TOWER
CAN_RIDE_SIEGE_LADDER
TACTICAL_MARKER
PATH_THROUGH_EACH_OTHER
NOTIFY_OF_PREATTACK
GARRISON
MELEE_HORDE
BASE_SITE
INERT_SHROUD_REVEALER
OCL_BIT
SPELL_BOOK
DEPRECATED
PATH_THROUGH_INFANTRY
NO_FORMATION_MOVEMENT
NO_BASE_CAPTURE
ARMY_SUMMARY
HOBBIT
NOT_AUTOACQUIRABLE
URUK
CHUNK_VENDOR
ARCHER
MOVE_ONLY
FS_CASH_PRODUCER
ROCK_VENDOR
BLOCKING_GATE
CAN_RIDE_BATTERING_RAM
SIEGE_LADDER
MINE_TRIGGER
BUFF
GRAB_AND_DROP
PORTER
SCARY
CRITTER_EMITTER
SALT_LICK
CAN_ATTACK_WALLS
IGNORE_FOR_VICTORY
DO_NOT_CLASSIFY
WALL_UPGRADE
ARMY_OF_DEAD
TAINT
BASE_DEFENSE_FOUNDATION
NOT_SELLABLE
WEBBED
WALL_HUB
BUILD_FOR_FREE
IGNORE_FOR_EVA_SPEECH_POSITION
MADE_OF_WOOD
MADE_OF_METAL
MADE_OF_STONE
MADE_OF_DIRT
FACE_AWAY_FROM_CASTLE_KEEP
BANNER
I_WANT_TO_EAT_YOU
INDUSTRY_AFFECTED
DWARVENRICHES_AFFECTED
GANDALF
ARAGORN
HAS_HEALTH_BAR
BIG_MONSTER
DEPLOYED_MINE
CANNOT_RETALIATE
CREEP
TAINTEFFECT
TROLL_BUFF_NUGGET
VITAL_FOR_BASE_SURVIVAL
DO_NOT_PICK_ME_WHEN_BUILDING
SUMMONED
HIDE_IF_FOGGED
ALWAYS_SHOW_HOUSE_COLOR
MOVE_FOR_NOONE
WB_DISPLAY_SCRIPT_NAME
CAN_CLIMB_WALLS
MUMAKIL_BUFF_NUGGET
LARGE_RECTANGLE_PATHFIND
SUBMARINE
PORT
WALL_SEGMENT
CREATE_A_HERO
SHIP
OPTIMIZED_SOUND
PASS_EXPERIENCE_TO_CONTAINED
DOZER_FACTORY
THREAT_FINDER
ECONOMY_STRUCTURE
LIVING_WORLD_BUILDING_MIRROR
PIKE
NONCOM
OBSOLETE
SCALEABLE_WALL
SKYBOX
WALL_GATE
CAPTUREFLAG
NEUTRALGOLLUM
PASS_EXPERIENCE_TO_CONTAINER
GIANT_BIRD
ORIENTS_TO_CAMERA
NEVER_CULL_FOR_MP
DONT_USE_CANCEL_BUILD_BUTTON
ONE_RING
HEAVY_MELEE_HITTER
DONT_HIDE_IF_FOGGED
CAN_SHOOT_OVER_WALLS
PASS_EXPERIENCE_TO_PRODUCER
EXPANSION_PAD
AMPHIBIOUS
SUPPORT +
TROLL +
SIEGEENGINE +
HORDE_MONSTER +