Skip to content

Latest commit

 

History

History
108 lines (62 loc) · 4.43 KB

occupancy_map.md

File metadata and controls

108 lines (62 loc) · 4.43 KB

OccupancyMap

from tdw.add_ons.occupancy_map import OccupancyMap

An occupancy map is a numpy array that divides a TDW into a grid. Each cell is free (no objects), non-free (has objects), or is outside of the environment.

Each element in the occupancy map can be one of three values:

Value Meaning
0 The cell is unoccupied.
1 The cell is occupied by at least one object or occupied by an environment object (such as a wall).
2 The cell is out of bounds (there is no floor).
3 The cell is free, but it's in an isolated island.

Fields

  • occupancy_map A 2D numpy array of the occupancy map. Each value is an occupancy value. For example, if self.occupancy_map[0][1] == 0, then that position is free. This array is None until you call generate() followed by controller.communicate(commands).

  • positions A 3D numpy array of the occupancy map worldspace positions where the shape is (width, length, 2) where the last axis is (x, z) worldspace coordinates. The lengths of the first two axes of this array are the same as in self.occupancy_map, meaning that self.occupancy_map[0][1] is the occupancy status of self.positions[0][1]. This array is None until you call generate() followed by controller.communicate(commands).

  • commands These commands will be appended to the commands of the next communicate() call.

  • initialized If True, this module has been initialized.


Functions

__init__

OccupancyMap()

(no parameters)

get_initialization_commands

self.get_initialization_commands()

This function gets called exactly once per add-on. To re-initialize, set self.initialized = False.

Returns: A list of commands that will initialize this add-on.

on_send

self.on_send(resp)

This is called within Controller.communicate(commands) after commands are sent to the build and a response is received.

Use this function to send commands to the build on the next Controller.communicate(commands) call, given the resp response. Any commands in the self.commands list will be sent on the next Controller.communicate(commands) call.

Parameter Type Default Description
resp List[bytes] The response from the build.

before_send

self.before_send(commands)

This is called within Controller.communicate(commands) before sending commands to the build. By default, this function doesn't do anything.

Parameter Type Default Description
commands List[dict] The commands that are about to be sent to the build.

get_early_initialization_commands

self.get_early_initialization_commands()

This function gets called exactly once per add-on. To re-initialize, set self.initialized = False.

These commands are added to the list being sent on communicate() before any other commands, including those added by the user and by other add-ons.

Usually, you shouldn't override this function. It is useful for a small number of add-ons, such as loading screens, which should initialize before anything else.

Returns: A list of commands that will initialize this add-on.

generate

self.generate()

self.generate(ignore_objects=None, cell_size=0.5, raycast_y=2.7, once=True)

Generate an occupancy map. Call this, followed by controller.communicate(commands) to generate the map.

Parameter Type Default Description
ignore_objects List[int] None If not None, ignore these objects when determining if a cell is free or non-free.
cell_size float 0.5 The cell size in meters.
raycast_y float 2.7 Raycast for objects from this height in meters.
once bool True If True, generate an occupancy map only on this communicate(commands) call. If False, regenerate the occupancy map on every communicate(commands) call using the parameters provided here until the scene is unloaded or this function is called again.

show

self.show()

Visualize the occupancy map by adding blue squares into the scene to mark free spaces.

These blue squares don't interact with the physics engine.

hide

self.hide()

Remove all positions markers (the blue squares created by self.show()).