from tdw.add_ons.logger import Logger
Log every command sent to the build.
from tdw.controller import Controller
from tdw.add_ons.logger import Logger
c = Controller()
logger = Logger(path="log.txt")
c.add_ons.append(logger)
# The logger add-on will log this command.
c.communicate({"$type": "do_nothing"})
c.communicate({"$type": "terminate"})
The log file can be automatically re-loaded into another controller using the LogPlayback
add-on.
-
commands
These commands will be appended to the commands of the nextcommunicate()
call. -
initialized
If True, this module has been initialized.
Logger(path)
Logger(path, overwrite=True, log_commands_in_build=False)
Parameter | Type | Default | Description |
---|---|---|---|
path | PATH | The path to the log file as a string or Path . |
|
overwrite | bool | True | If True and a log file already exists at path , overwrite the file. |
log_commands_in_build | bool | False | If True, the build will log every message received and every command executed in the Player log. |
self.get_initialization_commands()
This function gets called exactly once per add-on. To re-initialize, set self.initialized = False
.
Returns: A list of commands that will initialize this add-on.
self.on_send(resp)
This is called within Controller.communicate(commands)
after commands are sent to the build and a response is received.
Use this function to send commands to the build on the next Controller.communicate(commands)
call, given the resp
response.
Any commands in the self.commands
list will be sent on the next Controller.communicate(commands)
call.
Parameter | Type | Default | Description |
---|---|---|---|
resp | List[bytes] | The response from the build. |
self.before_send(commands)
This is called within Controller.communicate(commands)
before sending commands to the build. By default, this function doesn't do anything.
Parameter | Type | Default | Description |
---|---|---|---|
commands | List[dict] | The commands that are about to be sent to the build. |
self.get_early_initialization_commands()
This function gets called exactly once per add-on. To re-initialize, set self.initialized = False
.
These commands are added to the list being sent on communicate()
before any other commands, including those added by the user and by other add-ons.
Usually, you shouldn't override this function. It is useful for a small number of add-ons, such as loading screens, which should initialize before anything else.
Returns: A list of commands that will initialize this add-on.
self.reset(path)
self.reset(path, overwrite=True)
Reset the logger.
Parameter | Type | Default | Description |
---|---|---|---|
path | PATH | The path to the log file as a string or Path . |
|
overwrite | bool | True | If True and a log file already exists at path , overwrite the file. |