from tdw.add_ons.empty_object_manager import EmptyObjectManager
A manager add-on for empty objects.
In TDW, empty objects are typically used to set affordance points on objects, such as the handle of a coffee mug. These affordance points can then be targeted by agents.
This add-on allows you to add your own empty objects to TDW objects and track their positions per communicate()
call.
-
empty_objects
The positions of the empty objects. This is updated after everycommunicate()
call. Key = Parent object ID. Value = Dictionary. Key = Empty object ID. Value = Empty object position as a numpy array, in world space coordinates. -
commands
These commands will be appended to the commands of the nextcommunicate()
call. -
initialized
If True, this module has been initialized.
EmptyObjectManager(empty_object_positions)
Parameter | Type | Default | Description |
---|---|---|---|
empty_object_positions | Dict[int, List[dict] | A dictionary of empty object positions. Key = Parent object ID. Value = Positions relative to the parent object's bottom-center. Can be None. |
self.get_initialization_commands()
This function gets called exactly once per add-on. To re-initialize, set self.initialized = False
.
Returns: A list of commands that will initialize this add-on.
self.on_send(resp)
This is called within Controller.communicate(commands)
after commands are sent to the build and a response is received.
Use this function to send commands to the build on the next Controller.communicate(commands)
call, given the resp
response.
Any commands in the self.commands
list will be sent on the next Controller.communicate(commands)
call.
Parameter | Type | Default | Description |
---|---|---|---|
resp | List[bytes] | The response from the build. |
self.before_send(commands)
This is called within Controller.communicate(commands)
before sending commands to the build. By default, this function doesn't do anything.
Parameter | Type | Default | Description |
---|---|---|---|
commands | List[dict] | The commands that are about to be sent to the build. |
self.get_early_initialization_commands()
This function gets called exactly once per add-on. To re-initialize, set self.initialized = False
.
These commands are added to the list being sent on communicate()
before any other commands, including those added by the user and by other add-ons.
Usually, you shouldn't override this function. It is useful for a small number of add-ons, such as loading screens, which should initialize before anything else.
Returns: A list of commands that will initialize this add-on.
self.reset(empty_object_positions)
Reset the add-on.
Parameter | Type | Default | Description |
---|---|---|---|
empty_object_positions | Dict[int, List[dict] | A dictionary of empty object positions. Key = Parent object ID. Value = Positions relative to the parent object's bottom-center. Can be None. |