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are Virtual Ports supported under Windows #332
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This is a limitation of Windows. But that may change later this year when they release MIDI 2.0 support.On Mar 5, 2024, at 4:07 PM, Andrew Broughton ***@***.***> wrote:
Are Virtual Ports supported under Windows?
They are working fine in MacOS, but under windows, when I try to open either, I see:
error: MidiInWinMM:: openVirtualPort: cannot be implemented in Windows MM MIDI API!
and
error: MidiOutWinMM:: openVirtualPort: cannot be implemented in Windows MM MIDI API!
This is under Window 10.
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Ok, thank you. If it's a limitation in Windows, I wonder how loopMIDI is able to achieve it? |
Loopmidi is a driver that is installed into Windows so that it’s recognized as a device.On Mar 5, 2024, at 10:33 PM, Andrew Broughton ***@***.***> wrote:
Ok, thank you.
If it's a limitation in Windows, I wonder how loopNIDI is able to achieve it?
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For those interested, Microsoft just released an update to their MIDI2 developer preview that includes a virtual midi driver. https://github.com/microsoft/MIDI/releases/tag/dev-preview-5 |
For anybody else interested - I'm told Windows MIDI team is looking at an insider build by end of year, and if feedback is good, retail 1st quarter 2025. |
Are Virtual Ports supported under Windows?
They are working fine in MacOS, but under windows, when I try to open either, I see:
error: MidiInWinMM:: openVirtualPort: cannot be implemented in Windows MM MIDI API!
and
error: MidiOutWinMM:: openVirtualPort: cannot be implemented in Windows MM MIDI API!
This is under Window 10.
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