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One can open aninclude file (.HLSLI) like this:
But not with the standad F12, which works for everything else in HLSL plugin, and ofc is standard for VS
This plugin is a GOD-send for people who edit shaders a lot, and this small "quality of life" fix would make it even better.
Thanks in advace for your fantastic work
Phazer
The text was updated successfully, but these errors were encountered:
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One can open aninclude file (.HLSLI) like this:
But not with the standad F12, which works for everything else in HLSL plugin, and ofc is standard for VS
This plugin is a GOD-send for people who edit shaders a lot, and this small "quality of life" fix would make it even better.
Thanks in advace for your fantastic work
Phazer
The text was updated successfully, but these errors were encountered: