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README.md

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- This project was originally based on [Potree Viewer 1.6](https://github.com/potree/potree) and is now since version 2.0 based on the [shiukaheng fork](https://github.com/shiukaheng/potree-loader) of the [Potree-Loader](https://github.com/pnext/three-loader).
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- Potree is a web based pouint cloud visualizer project created by Markus Schütz.
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- This project contains only the main parts of the potree project adapted to be more easily used as a independent library, the code was adapted from the original repositorys.
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- Support for pointclouds from LAS, LAZ, Binary files and Greyhound server.
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- Support for pointclouds from LAS, LAZ, Binary files.
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- Some features require support for the following GL extensions
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- EXT_frag_depth, WEBGL_depth_texture, OES_vertex_array_object
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### TO DO
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- Supports logarithmic depth buffer (just by enabling it on the threejs renderer), useful for large scale visualization.
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- EDL shading is not supported by potree core.
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- Removed classification and clipping functionality.
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- Removed Arena 4D point cloud support.
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- Removed Entwine Point Tile file support.
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- GUI elements were removed from the library
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- PotreeViewer
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- Controls, Input, GUI, Tools
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- A example can be found in the repository `index.html` file.
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### Potree.BasicGroup
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- Container that stores point cloud objects and updates them on render.
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- The container supports frustum culling using the point cloud bouding box.
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- Automatically stops updating the point cloud if out of view.
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- This container only support pointColorType set as RGB, pointSizeType set as FIXED and shape set as SQUARE.
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### Potree.Group
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- Complete container with support for all potree features.
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- Some features require support for the following GL extensions
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- EXT_frag_depth, WEBGL_depth_texture, OES_vertex_array_object
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### Potree.loadPointCloud
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### loadPointCloud
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- Method to load a point cloud database file
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- `Potree.loadPointCloud(url, name, onLoad)`
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### Potree.PointCloudMaterial
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### PointCloudMaterial
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- Material used by threejs to draw the point clouds, based on RawShaderMaterial
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- shape
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- Potree.TreeType.OCTREE
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- Potree.TreeType.KDTREE
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- Potree.PointCloudTree
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- PointCloudTree
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- Base Object3D used to store and represent point cloud data.
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- These objects are created by the loader
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example/data/lion_takanawa_ept_bin/ept-build.json

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