-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathmain.go
125 lines (114 loc) · 2.87 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
package main
import (
"io"
"github.com/teivah/go-aoc"
)
func fs1(input io.Reader) int {
board := aoc.NewBoardFromReader(input, func(row, col int, r rune) rune {
return r
})
visited := make(map[aoc.Position]bool)
res := 0
for pos, r := range board.Positions {
shape := make(map[aoc.Position]bool)
n := perimeter(r, board, pos, visited, shape)
res += len(shape) * n
}
return res
}
func fs2(input io.Reader) int {
board := aoc.NewBoardFromReader(input, func(row, col int, r rune) rune {
return r
})
visited := make(map[aoc.Position]bool)
res := 0
for pos, r := range board.Positions {
shape := make(map[aoc.Position]bool)
perimeter(r, board, pos, visited, shape)
if len(shape) == 0 {
continue
}
res += len(shape) * countSides(board, shape)
}
return res
}
func perimeter(r rune, board aoc.Board[rune], pos aoc.Position, visited, shape map[aoc.Position]bool) int {
if !board.Contains(pos) {
return 1
}
if visited[pos] {
if board.Get(pos) == r {
return 0
}
return 1
}
if r != board.Get(pos) {
return 1
}
visited[pos] = true
shape[pos] = true
return perimeter(r, board, pos.Move(aoc.Up, 1), visited, shape) +
perimeter(r, board, pos.Move(aoc.Left, 1), visited, shape) +
perimeter(r, board, pos.Move(aoc.Right, 1), visited, shape) +
perimeter(r, board, pos.Move(aoc.Down, 1), visited, shape)
}
func countSides(board aoc.Board[rune], shape map[aoc.Position]bool) int {
count := 0
// From left
for col := 0; col < board.MaxCols; col++ {
for row := 0; row < board.MaxRows; row++ {
if shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row, col-1)] {
count++
row++
for ; row < board.MaxRows; row++ {
if !(shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row, col-1)]) {
break
}
}
}
}
}
// From right
for col := board.MaxCols - 1; col >= 0; col-- {
for row := 0; row < board.MaxRows; row++ {
if shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row, col+1)] {
count++
row++
for ; row < board.MaxRows; row++ {
if !(shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row, col+1)]) {
break
}
}
}
}
}
// From top
for row := 0; row < board.MaxRows; row++ {
for col := 0; col < board.MaxCols; col++ {
if shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row-1, col)] {
count++
col++
for ; col < board.MaxCols; col++ {
if !(shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row-1, col)]) {
break
}
}
}
}
}
// From bottom
for row := board.MaxRows - 1; row >= 0; row-- {
for col := 0; col < board.MaxCols; col++ {
if shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row+1, col)] {
count++
col++
for ; col < board.MaxCols; col++ {
if !(shape[aoc.NewPosition(row, col)] && !shape[aoc.NewPosition(row+1, col)]) {
break
}
}
}
}
}
return count
}