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}</style><title>Resume Phil Chu – Technicat LLC</title></head><body><divclass="content"><divclass="basics"><divclass="table padding-bottom-container-2"><divclass="main"><spanclass="name">Phil Chu</span><spanclass="label">Technicat LLC</span></div><divclass="side"><ulclass="contact"><li></li><li></li><liclass="margin-text-5">Salt Lake City, Utah, US</li></ul></div></div><divclass="summary markdown padding-container-2"><p>Developing software since the 80s</p>
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</div></div><divclass="table padding-top-container-2"><divclass="main"><divclass="work margin-container-4"><pclass="section-title no-alone-2">Experience</p><divclass="container"><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">working for myself</span><spanclass="subtitle margin-text-1"><ahref="http://technicat.com">Technicat LLC</a></span></div><divclass="right"><spanclass="date">Jan 2000 - Present</span></div></div></div><divclass="summary markdown margin-text-4"><p>Consulting and contract development, self-publishing apps and games.</p>
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</div></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">working for the man</span><spanclass="subtitle margin-text-1"><ahref="https://en.wikipedia.org/wiki/Working_for_the_Man_(song)">various</a></span></div><divclass="right"><spanclass="date">Jun 1988 - Jun 2001</span></div></div></div><divclass="summary markdown margin-text-4"><p>Journeyed through the semiconductor, defense, space, computer graphics, mobile Internet, and video game industries.</p>
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</div></div></div></div><divclass="projects margin-container-4"><pclass="section-title no-alone-2">Projects</p><divclass="container"><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Developer and publisher</span><spanclass="subtitle margin-text-1"><ahref="http://talkdimsum.com/">Talk Dim Sum</a></span></div><divclass="right"><spanclass="date">Jan 2014 - Present</span></div></div></div><divclass="summary markdown margin-text-4"><p>Your dim sum companion. Read about dim sum and learn how to pronounce the dishes. Available on Itch.io and the App Store.</p>
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</div></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Developer, publisher and licensee</span><spanclass="subtitle margin-text-1"><ahref="http://hyperbowl3d.com/">HyperBowl</a></span></div><divclass="right"><spanclass="date">Dec 2008 - Dec 2019</span></div></div></div><divclass="summary markdown margin-text-4"><p>Be the ball! A Unity reimplementation of the classic bowling game, licensed from Hyper Entertainment.</p>
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</div></div></div></div><divclass="projects margin-container-4"><pclass="section-title no-alone-2">Projects</p><divclass="container"><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Developer and publisher</span><spanclass="subtitle margin-text-1"><ahref="https://fedicat.com/">Fedicat</a></span></div><divclass="right"><spanclass="date">Mar 2022 - Present</span></div></div></div><divclass="summary markdown margin-text-4"><p>Mastodon/fediverse iOS app in progress, available on Testflight</p>
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</div></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Developer and publisher</span><spanclass="subtitle margin-text-1"><ahref="https://talkdimsum.com/">Talk Dim Sum</a></span></div><divclass="right"><spanclass="date">Jan 2014 - Present</span></div></div></div><divclass="summary markdown margin-text-4"><p>Your dim sum companion. Read about dim sum and learn how to pronounce the dishes. Available on Itch.io and the App Store.</p>
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</div></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Developer, publisher and licensee</span><spanclass="subtitle margin-text-1"><ahref="https://hyperbowl3d.com/">HyperBowl</a></span></div><divclass="right"><spanclass="date">Dec 2008 - Dec 2019</span></div></div></div><divclass="summary markdown margin-text-4"><p>Be the ball! A Unity reimplementation of the classic bowling game, licensed from Hyper Entertainment.</p>
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</div><ulclass="highlights margin-text-4 no-break"><li>One of MacLife's Greatest iPhone Apps of 2009</li><li>Available on the App Store and Steam</li><li>Formerly available on the Amazon Appstore, Nook store, Itch.io, and various crappy app stores (crappstores?)</li></ul></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Developer</span><spanclass="subtitle margin-text-1"><ahref="https://apps.apple.com/us/app/cinefex/id512379220">Cinefex iPad Edition</a></span></div><divclass="right"><spanclass="date">Apr 2016 - Present</span></div></div></div><divclass="summary markdown margin-text-4"><p>An iPad reader for the Cinefex visual effects magazine, with extras such as videos and image galleries.</p>
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</div><ulclass="highlights margin-text-4 no-break"><li>Facilicated transfer from original developer to Cinefex LLC</li><li>Fixed in-app-purchase issues</li><li>Updated video player after Apple dropped support for previous API</li><li>Updated issue download code after Apple dropped support for previous API (notice a trend?)</li><li>Optimized startup time and browsing</li><li>Updated to comply with ever-changing Apple requirements</li></ul></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Programmer</span><spanclass="subtitle margin-text-1"><ahref="https://blog.playstation.com/2012/11/26/save-playstation-home-from-teddy-bears/">Emo-Ray vs. the Intergalactic Teddy Bears</a></span></div><divclass="right"><spanclass="date">Sep 2011 - Dec 2011</span></div></div></div><divclass="summary markdown margin-text-4"><p>A Playstation Home driving/shooting game with alien invader teddy bears.</p>
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</div><ulclass="highlights margin-text-4 no-break"><li>Implemented collision physics among cars</li><li>Programmer credit displayed in-world</li></ul></div><divclass="article margin-container-3"><divclass="header no-alone-1"><divclass="table"><divclass="left"><spanclass="title">Programmer</span><spanclass="subtitle margin-text-1"><ahref="https://pshome.fandom.com/wiki/RC_Rally">RC Rally</a></span></div><divclass="right"><spanclass="date">Sep 2011 - Dec 2011</span></div></div></div><divclass="summary markdown margin-text-4"><p>A Playstation Home multiplayer racing game.</p>
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</a></div><spanclass="issuer margin-text-2">Neomar</span></div></div></div><divclass="awards margin-container-4"><pclass="section-title no-alone-1">Awards</p><divclass="container"><divclass="article margin-container-2 no-break"><divclass="header"><spanclass="title">Leverage for Planning/Scheduling</span><spanclass="awarder margin-text-2">Interval Logic</span></div><divclass="summary markdown margin-text-3"><p>They misspelled my name.</p>
</div></div><divclass="article margin-container-2 no-break"><divclass="header"><spanclass="title">First Hubble Servicing Mission</span><spanclass="awarder margin-text-2">Space Telescope Science Institute</span></div><divclass="summary markdown margin-text-3"><p>Includes a patch flown on the first Hubble servicing mission. Best workplace award ever. And they got my name right.</p>
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