Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ViewportSprite white texture #19

Open
antim0118 opened this issue Mar 3, 2024 · 1 comment
Open

ViewportSprite white texture #19

antim0118 opened this issue Mar 3, 2024 · 1 comment

Comments

@antim0118
Copy link

antim0118 commented Mar 3, 2024

Issue description (what happened, and what was expected):
It draws white texture when I try to render Viewport to ViewportSprite.

Editor:
image

image

In emulator, exported:
image

Project:
Menu_DEBUG.zip

Debug log:

...
28:34:790 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: Main: Load Scripts, Modules, Drivers
28:34:821 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: Main: Load Translations
28:34:822 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: Main: Done
28:34:822 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: setup
28:34:822 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: Running...
28:34:947 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: **ERROR**: At: core/rid.h:144:get() - Condition ' !elem ' is true. returned: __null
28:34:947 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: **ERROR**: At: platform/psp/rasterizer_psp.cpp:944:texture_set_flags() - Condition ' !texture ' is true.
28:34:947 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: **ERROR**: At: core/rid.h:144:get() - Condition ' !elem ' is true. returned: __null
28:34:948 user_main    I[SCEIO]: HLE\sceIo.cpp:1160 stdout: **ERROR**: At: platform/psp/rasterizer_psp.cpp:944:texture_set_flags() - Condition ' !texture ' is true.
28:34:972 user_main    I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:4 Creating FBO for 04000000 (z: 04110000) : 480 x 272 x 8888
28:34:973 user_main    W[SCEGE]: Common\FramebufferManagerCommon.cpp:443 FBO reusing depthbuffer, c=04000000/d=04110000 and c=04088000/d=04110000
@technicaljicama
Copy link
Owner

Yup, this is not implemented in the gles1 renderer. This whole repository will be deprecated soon anyway, replaced by something new.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants