Replies: 4 comments 4 replies
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I am usually splitting. |
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The way should be split but this might be a job for a different editor than
something in the field, given the precision involved.
…On Wed, Feb 2, 2022 at 8:50 PM smichel17 ***@***.***> wrote:
[image: sidewalk_surface]
<https://user-images.githubusercontent.com/6563664/152272166-c91f8ec5-266a-43f9-9382-703f9e9e29e9.jpg>
I don't have a screenshot, but the highlighting on the map is something
like this (blue dot is my position, cone shows the scope of the picture;
I'm stading on the sidewalk, that I didn't draw).
[image: image]
<https://user-images.githubusercontent.com/6563664/152272932-79fa4e3a-adde-423c-b342-fda6602a7613.png>
It's hard to answer because:
- On one hand, the majority of the highlighted section is asphalt. So
this is one logical answer.
- On the other hand, the road is already tagged as asphalt, and the
parts of this segment of path which are not on the road are concrete.
- I don't think it makes sense to split the way here. It's already a
small segment.
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Well the right approach is to ignore it in SC and split it with aerial shots on the curb. This allows you to also tag the curb. :) |
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Disregarding separate related issue (i.e. if I would split the way even if the surface quest was not being asked in order to correctly map the kerbs) which has potentially high usability for disabled persons routing (and which I'd usually - for better results - do in JOSM via satellite imagery instead of in SC)... I usually just mark it as an asphalt. I don't really see the use case of such nano-mapping like an footway of asphalt interleaved with a half of meter of concrete at the crossing etc. So I would only split it if I had a lot of free time - and then only if drastically different; e.g. one part was asphalt and other part dirt (as that might theoretically have some use - e.g. if one is "going to a ball in a princess dress with white linen shoes and must avoid any possibility of mud, so they painstakingly write an app for such navigation in advance". Of course prerequisite is sending your troops of minions to make sure all such data is mapped 100% correct and have not changed before the ball, and it is much easier for princess in white linen shoes to arrange people carry her over any mud, but hey, there is theoretically possibility of such data to be useful 😄 ) And if one would really be into nano-mapping (with disregard of usefulness of it, and ignoring growing problems with OSM database size), they'd surely also have to map tactile indication for blind persons as separate part of the way with separate surface. Actually, they might even think that is insufficiently precise representation of reality, and suggest that unclosed ways are a bummer and one should instead map everything as a surface area... Just my opinion, of course... Actually, I'd quite prefer if certain quests (like |
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https://www.openstreetmap.org/note/2986285#map=15/42.3217/-72.6895
Note: The picture doesn't quite show the full highlighted segment.
It's hard to answer because:
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