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@UniversalShading @IntermediateAsset @AuroraEnv

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Stars

Render Util

12 repositories

minimal cross-platform standalone C headers

C 8,128 555 Updated Apr 22, 2025

💡 Experimental real-time global illumination renderer 🦀

Rust 5,082 187 Updated Feb 16, 2024

[ARCHIVED] Cooperative primitives for CUDA C++. See https://github.com/NVIDIA/cccl

Cuda 1,745 452 Updated Oct 9, 2023

A cross-platform minigolf game written in C.

C 1,846 92 Updated Mar 18, 2024

OpenGL Water Simulation

C 31 5 Updated Oct 23, 2016

CamOdoCal: Automatic Intrinsic and Extrinsic Calibration of a Rig with Multiple Generic Cameras and Odometry

C++ 1,212 393 Updated Apr 4, 2023

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,340 121 Updated Dec 25, 2024

A basic free-surface liquid FLIP fluid simulator with viscosity

C++ 129 21 Updated Feb 13, 2024

Productive, portable, and performant GPU programming in Python.

C++ 27,026 2,338 Updated Apr 16, 2025

Render 3d models with SwiftUI effortlessly

Swift 249 22 Updated May 2, 2024

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

C 1,474 135 Updated Mar 24, 2023

Modern and easy-to-use library for Vulkan

C++ 826 51 Updated Dec 6, 2024