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console.log #26

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dy opened this issue Apr 4, 2016 · 1 comment
Open

console.log #26

dy opened this issue Apr 4, 2016 · 1 comment

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@dy
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dy commented Apr 4, 2016

Provide logging facilities, dont delete them.
One day of course it should be done as special webgl-context replaceable module, eg nogl with debugging. To verify code, show debugging lines etc.

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dy commented May 6, 2016

The only way seems to be switching to a special framebuffer, whether with sprite-like output or multitexture attachments.

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