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I am the primary maintainer of MBINCompiler, a tool fundamental to the No Man's Sky modding community as well as NMSDK, a blender plugin for importing and exporting 3d models to and from the game.
I have been helping to develop these tools since quite soon after the release of the game.
I occasionally also try and work on other projects when I have time, but I mostly work on NMS modding.

@monkeyman192

It would be amazing to reach 10 sponsors!

Current sponsors 2

@BradfordCB
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Past sponsors 2
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Featured work

  1. monkeyman192/MBINCompiler

    A tool for decompiling No Man's Sky .MBIN files to XML format

    C# 253
  2. monkeyman192/NMSDK

    Custom Model importer for NMS

    Python 30

20% towards 10 monthly sponsors goal

@BradfordCB

BradfordCB and 1 other sponsor this goal

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Every little bit helps! Thanks for supporting the continual development of NMS Modding tools!

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For those who want to show even greater support. A huge thanks for supporting the continual development of NMS modding tools!