Skip to content

Commit e538e65

Browse files
authored
Merge pull request godotengine#11001 from tom-jk/patch-1
Change "clips" to "slices"
2 parents 41bf5b0 + 7a67383 commit e538e65

File tree

1 file changed

+5
-5
lines changed

1 file changed

+5
-5
lines changed

tutorials/assets_pipeline/importing_3d_scenes/import_configuration.rst

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -503,13 +503,13 @@ When animations are imported, an optimizer is run, which reduces the size of the
503503
animation considerably. In general, this should always be turned on unless you
504504
suspect that an animation might be broken due to it being enabled.
505505

506-
Clips
507-
~~~~~
506+
Slices
507+
~~~~~~
508508

509-
It is possible to specify multiple animations from a single timeline as clips.
509+
It is possible to specify multiple animations from a single timeline as slices.
510510
For this to work, the model must have only one animation that is named
511-
``default``. To create clips, change the clip amount to something greater than
512-
zero. You can then name a clip, specify which frames it starts and stops on, and
511+
``default``. To create slices, change the slice amount to something greater than
512+
zero. You can then name a slice, specify which frames it starts and stops on, and
513513
choose whether the animation loops or not.
514514

515515
Scene inheritance

0 commit comments

Comments
 (0)