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ImAnimator.swift
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ImAnimator.swift
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//
// ImAnimator.swift
// PodCleaner
//
// Created by Alex Raccuglia on 27/06/17.
// Copyright © 2017 Alex Raccuglia. All rights reserved.
//
import Foundation
#if os(OSX)
import Cocoa
import TimeLibs
#else
import UIKit
#endif
#if os(OSX)
public typealias IAImageView = NSImageView
public typealias IAView = NSView
public typealias IARect = NSRect
#else
public typealias IAImageView = UIImageView
public typealias IAView = UIView
public typealias IARect = CGRect
#endif
public class ImAnim {
var imageView : IAImageView
var imageIds = [String] ()
var currentId = -1
var updateInterval : Double
var loop : Bool = true
var timer : Timer? = nil
var bundle : Bundle? = nil
var folderPath : String = ""
var imageType = "png"
public init (_ imageView : IAImageView,
updateInterval : Double = 0,
fps : Int = 30,
loop : Bool = true,
bundle : Bundle? = nil,
folderPath : String = "",
imageType : String = "png") {
self.updateInterval = updateInterval
if updateInterval == 0 {
self.updateInterval = 1.0 / Double (fps)
}
self.imageView = imageView
self.loop = loop
self.bundle = bundle
self.folderPath = folderPath
}
public init (_ imageView : IAImageView,
idPrefix : String) {
self.updateInterval = 1.0 / 30
self.imageView = imageView
self.loop = true
self.bundle = nil
self.folderPath = ""
autoAddIds (idPrefix)
}
public func addId (_ id : String) {
imageIds.append (id)
}
public func addBatchIds (_ prefixString : String,
start : Int = 0,
end : Int,
padding : Int = 5) {
for i in start...end {
let name = "\(prefixString)\(strUt_padN (n: i, padN: padding))"
self.addId (name)
}
}
public func autoAddIds (_ prefixString : String,
start : Int = 0,
padding : Int = 5) {
// print ("ImAnim.autoAddIds (\(prefixString)")
var i = start
var name = "\(prefixString)\(strUt_padN (n: i, padN: padding))"
var image = ImageCache.getImage (name: name)
while image != nil {
self.addId (name)
i += 1
name = "\(prefixString)\(strUt_padN (n: i, padN: padding))"
image = ImageCache.getImage (name: name)
}
// print ("COUNT: \(self.imageIds.count)")
}
public func removeAllIds () {
// print ("removeAllIds")
imageIds = [String] ()
currentId = -1
}
@objc func updateImage () {
// print ("COUNT: \(self.imageIds.count)")
DispatchQueue.global (qos: .userInitiated).async {
self.currentId += 1
if self.currentId == self.imageIds.count {
if self.loop {
self.currentId = 0
} else {
self.stop ()
return
}
}
// print ("updateImage \(self.currentId)")
let nextId = self.imageIds [self.currentId]
let image = self.folderPath == "" ? ImageCache.getImage (name: nextId) : ImageCache.getImage (path: self.folderPath + nextId + "." + self.imageType)!
#if os(OSX)
ih_setImage (self.imageView, image)
#else
DispatchQueue.main.async {
self.imageView.image = image
}
#endif
if !self.loop && (self.currentId == self.imageIds.count) {
self.stop ()
}
}
}
public func start () {
timer = TimerHelper.newLoop (timeInterval: updateInterval,
self: self,
selector: #selector (updateImage))
}
public func stop () {
timer?.invalidate ()
timer = nil
}
}
#if os(OSX)
public class MultiIAnim {
var imList = [ImAnim] ()
public init (imageView : NSImageView,
ids : [String],
start : Bool = false) {
let imAnim = ImAnim (imageView, idPrefix: ids [0])
imList.append (imAnim)
for i in 1 ..< ids.count {
let newIV = ih_cloneImageView (imageView)
imList.append (ImAnim (newIV, idPrefix: ids [i]))
}
if start {
self.start ()
}
}
public func start () {
for im in imList {
im.start ()
}
}
public func stop () {
for im in imList {
im.stop ()
}
}
}
public class ImDockAnim {
static var updateInterval : Double = 0.1
static var imageIds = [String] ()
static var currentId = -1
static var currentImageId = ""
static var timer : Timer? = nil
static var appDockTile = NSApplication.shared.dockTile
public static func addId (_ id : String) {
ImDockAnim.imageIds.append (id)
}
public static func addBatchIds (_ prefixString : String,
start : Int = 0,
end : Int,
padding : Int = 5) {
for i in start...end {
let name = "\(prefixString)\(strUt_padN (n: i, padN: padding))"
ImDockAnim.addId (name)
}
}
@objc static func updateImage () {
ImDockAnim.currentId += 1
if ImDockAnim.currentId == ImDockAnim.imageIds.count {
ImDockAnim.currentId = 0
}
ImDockAnim.currentImageId = ImDockAnim.imageIds [ImDockAnim.currentId]
appDockTile.display ()
}
public static func start () {
#if os(OSX)
let img = NSImage (named: NSImage.Name(rawValue: ImDockAnim.imageIds [0]))
let s = img?.size
let r = NSRect (x: 0, y: 0, width: (s?.width)!, height: (s?.height)!)
#else
let img = UIImage (named: UIImage.Name(rawValue: ImDockAnim.imageIds [0]))
let s = img?.size
let r = UIRect (x: 0, y: 0, width: (s?.width)!, height: (s?.height)!)
#endif
let newView = AIMIconView (frame: r)
appDockTile.contentView = newView
ImDockAnim.timer = TimerHelper.newLoop (timeInterval: updateInterval,
self: self,
selector: #selector (ImDockAnim.updateImage))
}
public static func stop () {
ImDockAnim.timer?.invalidate ()
ImDockAnim.timer = nil
ImDockAnim.currentId = 0
ImDockAnim.currentImageId = ImDockAnim.imageIds [ImDockAnim.currentId]
appDockTile.display ()
}
}
public class AIMIconView : NSView {
public override func draw (_ dirtyRect: NSRect) {
// add a background image
let name = ImDockAnim.currentImageId
let anotherImage = NSImage (named: NSImage.Name (rawValue: name))
let s = anotherImage?.size
let r = NSRect (x: 0, y: 0, width: (s?.width)!, height: (s?.height)!)
let r2 = self.bounds
anotherImage?.draw (in: r2, from: r, operation: .copy, fraction: 1)
}
}
#endif