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heroes.json
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[
{
"filename": "discipline_hero.jpg",
"name": "Grave Stormborne",
"starting_zone": "command",
"color": "White",
"spec": "Discipline",
"type": "Hero",
"subtype": "Wind Warrior",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Sparkshot (When attacking a patroller, deals 1 damage to an adjacent patroller.)",
"mid_level": 3,
"ATK_2": 3,
"HP_2": 4,
"mid_text_1": "Readiness (Doesn't exhaust to attack, but can only attack once per turn.)",
"max_level": 7,
"ATK_3": 4,
"HP_3": 5,
"max_text_1": "Max Level: Put a sword rune on this.",
"max_text_2": "⤵, Remove a sword rune → Destroy a unit or hero. ◎"
},
{
"filename": "ninjutsu_hero.jpg",
"name": "Setsuki Hiruki",
"starting_zone": "command",
"color": "White",
"spec": "Ninjutsu",
"type": "Hero",
"subtype": "Fox's Den Student",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "While Setsuki isn't patrolling, opponents must pay ① each time they would attack her.",
"mid_level": 4,
"ATK_2": 2,
"HP_2": 3,
"mid_text_1": "Attacks: Swift strike this turn. (Deals combat damage before units and heroes without swift strike.)",
"max_level": 6,
"ATK_3": 3,
"HP_3": 4,
"max_text_1": "Upkeep: Draw 2 cards."
},
{
"filename": "strength_hero.jpg",
"name": "Garus Rook",
"starting_zone": "command",
"color": "White",
"spec": "Strength",
"type": "Hero",
"subtype": "Stone Golem",
"cost": 2,
"ATK_1": 2,
"HP_1": 4,
"mid_level": 5,
"ATK_2": 3,
"HP_2": 5,
"mid_text_1": "Unstoppable by patrol zones with only one patroller.",
"max_level": 8,
"ATK_3": 4,
"HP_3": 6,
"max_text_1": "Two Lives (If this would die, heal all damage on it and put a crumbling rune on it instead. While it has a crumbling rune, it can really die.)"
},
{
"filename": "law_hero.jpg",
"name": "Bigby Hayes",
"starting_zone": "command",
"color": "Blue",
"spec": "Law",
"type": "Hero",
"subtype": "Iron-Fisted Judge",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Stash (You may keep a card during the draw/discard step. If you do, draw one card less.)",
"mid_level": 3,
"ATK_2": 2,
"HP_2": 4,
"mid_text_1": "⤵ → Sideline a tech 0 or I patroller. (Move it out of the patrol zone.) ◎",
"max_level": 5,
"ATK_3": 3,
"HP_3": 4,
"max_text_1": "⤵ → Draw a card."
},
{
"filename": "peace_hero.jpg",
"name": "General Onimaru",
"starting_zone": "command",
"color": "Blue",
"spec": "Peace",
"type": "Hero",
"subtype": "Wartime Strategist",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Frenzy 1 (Gets +1 ATK on your turn.)",
"mid_level": 5,
"ATK_2": 3,
"HP_2": 4,
"mid_text_1": "Readiness (Doesn't exhaust to attack, but can only attack once per turn.)",
"max_level": 8,
"ATK_3": 4,
"HP_3": 5,
"max_text_1": "Max Level: Summon three 1/1 blue soldier tokens with sparkshot."
},
{
"filename": "truth_hero.jpg",
"name": "Sirus Quince",
"starting_zone": "command",
"color": "Blue",
"spec": "Truth",
"type": "Hero",
"subtype": "Flagstone Chief Magistrate",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "Arrives: Summon a 0/1 blue Mirror Illusion token.",
"base_text_2": "② → Summon another (limit: 2).",
"mid_level": 3,
"ATK_2": 1,
"HP_2": 4,
"mid_text_1": "② → One of your Mirror Illusions becomes a copy of another tech 0, I, or II unit. It's still an Illusion. Trash it at end of turn.",
"max_level": 5,
"ATK_3": 1,
"HP_3": 5,
"max_text_1": "Whenever a non-token unit of yours arrives, you may make one of your Mirrors an Illusion copy of it. Trash that token when Quince or its original leaves."
},
{
"filename": "demonology_hero.jpg",
"name": "Vandy Anadrose",
"starting_zone": "command",
"color": "Black",
"spec": "Demonology",
"type": "Hero",
"subtype": "Queen of Demons",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Sparkshot (When attacking a patroller, deals 1 damage to an adjacent patroller.)",
"mid_level": 3,
"ATK_2": 3,
"HP_2": 4,
"mid_text_1": "Resist 1",
"mid_text_2": "①, ⤵, Discard a card → Fetch a Demonology spell from your codex, reveal it, then put it in your hand.",
"max_level": 5,
"ATK_3": 4,
"HP_3": 5,
"max_text_1": "Max Level: Give +2/+2 to one friendly and one opposing tech 0 or I unit. They lose +2/+2 and die at your next upkeep."
},
{
"filename": "disease_hero.jpg",
"name": "Orpal Gloor",
"starting_zone": "command",
"color": "Black",
"spec": "Disease",
"type": "Hero",
"subtype": "Plague Lord",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "Deals damage to units and heroes in the form of -1/-1 runes.",
"mid_level": 4,
"ATK_2": 2,
"HP_2": 4,
"mid_text_1": "Sacrifice a non-Demon unit → Put a -1/-1 rune on a unit. ◎",
"mid_text_2": "Once-per-turn.",
"max_level": 6,
"ATK_3": 2,
"HP_3": 5,
"max_text_1": "The first time a unit with a -1/-1 rune dies each turn, the active player puts a -1/-1 rune on two units friendly to the dead unit. ◎"
},
{
"filename": "necromancy_hero.jpg",
"name": "Garth Torken",
"starting_zone": "command",
"color": "Black",
"spec": "Necromancy",
"type": "Hero",
"subtype": "Dark Anatomist",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "① → Summon a 1/1 black Skeleton token. Once-per-turn.",
"mid_level": 4,
"ATK_2": 2,
"HP_2": 4,
"mid_text_1": "Sacrifice a Skeleton → Draw a card.",
"max_level": 7,
"ATK_3": 3,
"HP_3": 4,
"max_text_1": "Max Level: You may put a tech I or II unit that costs ⑤ or less from your discard pile into play if you meet the tech reqs for it."
},
{
"filename": "anarchy_hero.jpg",
"name": "Captain Zane",
"starting_zone": "command",
"color": "Red",
"spec": "Anarchy",
"type": "Hero",
"subtype": "Blood Guard Anarchist",
"cost": 2,
"ATK_1": 2,
"HP_1": 2,
"base_text_1": "Haste (Can attack and play ⤵ abilities the turn he arrives.)",
"mid_level": 4,
"ATK_2": 3,
"HP_2": 3,
"mid_text_1": "Whenever Zane kills a scavenger, get ①.",
"mid_text_2": "Whenever Zane kills a technician, draw a card.",
"max_level": 6,
"ATK_3": 4,
"HP_3": 4,
"max_text_1": "Max level: Shove a patroller to an empty slot in its patrol zone, then deal 1 damage to it. ◎"
},
{
"filename": "blood_hero.jpg",
"name": "Drakk Ramhorn",
"starting_zone": "command",
"color": "Red",
"spec": "Blood",
"type": "Hero",
"subtype": "War Drummer",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "Dies: Deal 1 damage to each opponent's base. ◎",
"mid_level": 4,
"ATK_2": 2,
"HP_2": 3,
"mid_text_1": "Your units get Frenzy 1 (+1 ATK on your turn.)",
"max_level": 6,
"ATK_3": 3,
"HP_3": 4,
"max_text_1": "The first unit that arrives from your hand each turn gets haste."
},
{
"filename": "fire_hero.jpg",
"name": "Jaina Stormborne",
"starting_zone": "command",
"color": "Red",
"spec": "Fire",
"type": "Hero",
"subtype": "Phoenix Archer",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Sparkshot (When attacking a patroller, deals 1 damage to an adjacent patroller.)",
"mid_level": 4,
"ATK_2": 3,
"HP_2": 3,
"mid_text_1": "⤵ → Deal 1 damage to a patrolling unit or building. ◎",
"max_level": 7,
"ATK_3": 4,
"HP_3": 3,
"max_text_1": "⤵ → Deal 3 damage to a unit or building. ◎"
},
{
"filename": "balance_hero.jpg",
"name": "Master Midori",
"starting_zone": "command",
"color": "Green",
"spec": "Balance",
"type": "Hero",
"subtype": "Mentor Dragon",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"mid_level": 5,
"ATK_2": 3,
"HP_2": 4,
"mid_text_1": "Your units with no abilities cost ① less to play and get +2/+2.",
"max_level": 8,
"ATK_3": 4,
"HP_3": 5,
"max_text_1": "During your turn: Flying"
},
{
"filename": "feral_hero.jpg",
"name": "Calamandra Moss",
"starting_zone": "command",
"color": "Green",
"spec": "Feral",
"type": "Hero",
"subtype": "Tiger Magus",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Discard two cards → Calamandra gets stealth this turn.",
"mid_level": 3,
"ATK_2": 3,
"HP_2": 4,
"mid_text_1": "Your units get resist 1 (Opponents must pay ① each time they would ◎ them with a spell or ability.)",
"max_level": 5,
"ATK_3": 4,
"HP_3": 5,
"max_text_1": "④, ⤵ → Search your codex for a tiger unit and put it into play."
},
{
"filename": "growth_hero.jpg",
"name": "Argagarg Garg",
"starting_zone": "command",
"color": "Green",
"spec": "Growth",
"type": "Hero",
"subtype": "Water Shaman",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "Arrives: Summon a 0/1 green Wisp token.",
"mid_level": 3,
"ATK_2": 1,
"HP_2": 4,
"mid_text_1": "⤵ → Give a unit +1 ATK/+1 armor this turn. ◎",
"max_level": 5,
"ATK_3": 1,
"HP_3": 5,
"max_text_1": "Max Level: Summon a 3/3 blue Water Elemental token with anti-air."
},
{
"filename": "past_hero.jpg",
"name": "Prynn Pasternaak",
"starting_zone": "command",
"color": "Purple",
"spec": "Past",
"type": "Hero",
"subtype": "Templar Historian",
"cost": 2,
"ATK_1": 1,
"HP_1": 3,
"base_text_1": "Fading 4",
"base_text_2": "Attacks: Put a time rune on this.",
"mid_level": 4,
"ATK_2": 2,
"HP_2": 4,
"mid_text_1": "Dies from fading: Opponents skip their next draw/discard step (they keep their hand cards).",
"max_level": 7,
"ATK_3": 3,
"HP_3": 5,
"max_text_1": "Remove two time runes → Trash a unit. ◎",
"max_text_2": "Leaves: Return all cards to play that Pasternaak trashed."
},
{
"filename": "present_hero.jpg",
"name": "Max Geiger",
"starting_zone": "command",
"color": "Purple",
"spec": "Present",
"type": "Hero",
"subtype": "Vortoss Emissary",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "Sparkshot (When attacking a patroller, deals 1 damage to an adjacent patroller.)",
"mid_level": 3,
"ATK_2": 2,
"HP_2": 4,
"mid_text_1": "⤵, Discard a card → Draw a card.",
"max_level": 5,
"ATK_3": 3,
"HP_3": 4,
"max_text_1": "Max Level: You may trash a friendly unit then return it to play. ◎"
},
{
"filename": "future_hero.jpg",
"name": "Vir Garbarean",
"starting_zone": "command",
"color": "Purple",
"spec": "Future",
"type": "Hero",
"subtype": "Inventive Engineer",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"base_text_1": "⓪ → Look at the top card of your draw pile.",
"base_text_2": "① → Exchange the top card of your draw pile with a card from your hand.",
"mid_level": 5,
"ATK_2": 3,
"HP_2": 3,
"mid_text_1": "⤵ → Play the top card of your draw pile. (You still pay for it and must meet the reqs for it.)",
"max_level": 7,
"ATK_3": 3,
"HP_3": 5,
"max_text_1": "Max Level: Summon a 6/7 purple Mech token with forecast 2 that's untargetable. (It will arrive in two turns.)"
},
{
"filename": "bashing_hero.jpg",
"name": "Troq Bashar",
"starting_zone": "command",
"color": "Neutral",
"spec": "Bashing",
"type": "Hero",
"subtype": "Renegade Beast",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"mid_level": 5,
"ATK_2": 3,
"HP_2": 4,
"mid_text_1": "Attacks: Deal 1 damage to that opponent's base. ◎",
"max_level": 8,
"ATK_3": 4,
"HP_3": 5,
"max_text_1": "Readiness (Doesn't exhaust to attack, but can only attack once per turn.)"
},
{
"filename": "finesse_hero.jpg",
"name": "River Montoya",
"starting_zone": "command",
"color": "Neutral",
"spec": "Finesse",
"type": "Hero",
"subtype": "Dancing Fencer",
"cost": 2,
"ATK_1": 2,
"HP_1": 3,
"mid_level": 3,
"ATK_2": 2,
"HP_2": 4,
"mid_text_1": "⤵ → Sideline a tech 0 or tech I patroller. (Move it out of the patrol zone.) ◎",
"max_level": 5,
"ATK_3": 3,
"HP_3": 4,
"max_text_1": "Your tech 0 units cost ① less to play."
}
]