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blue.json
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[
{
"filename": "law_spell_a.jpg",
"name": "Injunction",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Spell",
"subtype": "Debuff",
"cost": 3,
"target_icon": false,
"rules_text_1": "Disable a level I or II tech building and all of that player's units of the same tech level. (Exhaust the units, they don't ready during their next ready step, and sideline them if they were patrolling. That building isn't operational next turn.)",
"sha1": "fdae1f6dd359a86a9bfea1e81f0245273a7ada9a"
},
{
"filename": "law_spell_b.jpg",
"name": "Community Service",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Spell",
"subtype": "Debuff",
"cost": 5,
"target_icon": false,
"rules_text_1": "Look at an opponent's discard pile or hand. You may put a tech I or II unit from there into play under your control.",
"sha1": "4999cbb11c250953d208d211dae4ca1e7b779b24"
},
{
"filename": "law_spell_c.jpg",
"name": "Jurisdiction",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Spell",
"cost": 2,
"target_icon": false,
"rules_text_1": "Play any non-ultimate spell from your codex. (You still pay its cost to play it, then discard it.)",
"sha1": "94b98f5aaf0bf082f3a673eb5221181d407df5d4"
},
{
"filename": "law_spell_ult.jpg",
"name": "Judgment Day",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Ultimate Spell",
"cost": 4,
"target_icon": false,
"rules_text_1": "Your max level Law hero can cast this no matter when he arrived or maxed.",
"rules_text_2": "Destroy all tech 0, I, and II units. (Heroes aren't units. Tokens are tech 0.)",
"pedantry": "typo",
"sha1": "8f437980cb0403c18b4e0eeee6b8ef2dca1b797e"
},
{
"filename": "law_tech1_a.jpg",
"name": "Tax Collector",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Administrator",
"cost": 2,
"target_icon": false,
"tech_level": 1,
"ATK": 2,
"HP": 3,
"rules_text_1": "Arrives: Steal ① from an opponent.",
"sha1": "00b4de4f44fb55a8b8d4c3da94cfea748bb815e7"
},
{
"filename": "law_tech1_b.jpg",
"name": "Scribe",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Administrator",
"cost": 2,
"target_icon": false,
"tech_level": 1,
"ATK": 1,
"HP": 3,
"rules_text_1": "Arrives: Draw a card.",
"sha1": "fb9a08c52b331098704d2e031535c13cc405f8e8"
},
{
"filename": "law_tech2_a.jpg",
"name": "Drill Sergeant",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Soldier",
"cost": 3,
"target_icon": true,
"tech_level": 2,
"ATK": 3,
"HP": 3,
"rules_text_1": "Whenever you play a unit from your hand, put a +1/+1 rune on this.",
"rules_text_2": "Remove a +1/+1 rune → Put a +1/+1 rune on another unit.",
"sha1": "c0be1e7f3e921d37336f786ddd6271f404399e1e"
},
{
"filename": "law_tech2_b.jpg",
"name": "Flagstone Spy",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Soldier",
"cost": 3,
"target_icon": false,
"tech_level": 2,
"ATK": 3,
"HP": 3,
"rules_text_1": "Invisible (To opponents without a detector, he's untargetable, unattackable, and can sneak past patrollers. While patrolling, he's attackable.)",
"rules_text_2": "Whenever Flagstone Spy deals combat damage to a building, look at that player's hand and steal ① from them.",
"sha1": "08fa25af53da86ed0e0c93862a6fcc7dd76ff57f"
},
{
"filename": "law_tech2_c.jpg",
"name": "Debilitator Alpha",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Clockwork Soldier",
"cost": 5,
"target_icon": false,
"tech_level": 2,
"ATK": 4,
"HP": 5,
"rules_text_1": "As squad leader: Units attacking Debilitator Alpha get -1 ATK.",
"sha1": "dc4ba6e99cab0e4054bb729eb14b5f0ea5110189"
},
{
"filename": "law_tech2_d.jpg",
"name": "Air Hammer",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Bird Soldier",
"cost": 4,
"target_icon": false,
"tech_level": 2,
"ATK": 3,
"HP": 3,
"rules_text_1": "Flying",
"rules_text_2": " +2 ATK when attacking damaged buildings.",
"sha1": "0dd665f6e00cd8fa6755b33471ea733893a688be"
},
{
"filename": "law_tech2_e.jpg",
"name": "Flagstone Garrison",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Building",
"cost": 3,
"target_icon": false,
"tech_level": 2,
"HP": 4,
"rules_text_1": "Whenever you play a unit from your hand, draw a card.",
"sha1": "ee51e6a466f3d0ab7ee69d28de99cdce2a087ea5"
},
{
"filename": "law_tech3.jpg",
"name": "Lawbringer Gryphon",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Gryphon",
"cost": 10,
"target_icon": false,
"tech_level": 3,
"ATK": 7,
"HP": 6,
"rules_text_1": "Your base gains flying. (Ground forces without anti-air can't attack it.)",
"rules_text_2": "Flying, resist 2 (Opponents must pay ② each time they would ◎ this with a spell or ability.)",
"rules_text_3": "Obliterate 4 (Whenever this attacks, destroy the defender's four lowest tech units first.)",
"sha1": "682ea968f98cdbe2b471d7c064ab1dc3e918e779"
},
{
"filename": "peace_spell_a.jpg",
"name": "Boot Camp",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Spell",
"subtype": "Buff Debuff",
"cost": 1,
"target_icon": true,
"rules_text_1": "Exhaust a unit or non-Peace hero and put a +1/+1 rune on it. (Sideline it if it was patrolling.)",
"rules_text_2": "Draw a card.",
"sha1": "dc35422d986d840d3855d4404c6e20b157bf1228"
},
{
"filename": "peace_spell_b.jpg",
"name": "Elite Training",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Spell",
"subtype": "Buff",
"cost": 2,
"target_icon": true,
"rules_text_1": "Up to two of your units and/or heroes get +1 ATK, +1 armor, anti-air, and sparkshot until your next upkeep.",
"sha1": "bd8cdb290136c5e364312ba0bf65999e73b3f164"
},
{
"filename": "peace_spell_c.jpg",
"name": "General's Hammer",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Spell",
"cost": 3,
"target_icon": true,
"rules_text_1": "Deal 3 damage to a building.",
"sha1": "6cbc26dc71ddc228dda4368ad3b395d3bc10d1c4"
},
{
"filename": "peace_spell_ult.jpg",
"name": "The Art of War",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Ultimate Spell",
"subtype": "Buff",
"cost": 3,
"target_icon": true,
"rules_text_1": "Your Peace Hero is unstoppable, has swift strike, and gets +2 ATK/+2 armor until your next upkeep.",
"sha1": "9a19b1d4ae83efdb472b5eb8a19612987259a854"
},
{
"filename": "peace_tech1_a.jpg",
"name": "Overeager Cadet",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Soldier",
"cost": 0,
"target_icon": false,
"tech_level": 1,
"ATK": 2,
"HP": 2,
"sha1": "1c02e3c6324c0b67475f3619a613fe8847e0d0bf"
},
{
"filename": "peace_tech1_b.jpg",
"name": "Brave Knight",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Soldier",
"cost": 3,
"target_icon": false,
"tech_level": 1,
"ATK": 3,
"HP": 3,
"rules_text_1": "Readiness (Doesn't exhaust to attack, but can only attack once per turn.)",
"rules_text_2": "Whenever Brave Knight would die from combat damage, return him to his owner's hand instead.",
"sha1": "ed3fd1a329369296dc6ac7e6719d16999fd9dd2a"
},
{
"filename": "peace_tech2_a.jpg",
"name": "Guardian of the Gates",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Guard",
"cost": 3,
"target_icon": false,
"tech_level": 2,
"ATK": 1,
"HP": 6,
"rules_text_1": "Can't attack.",
"rules_text_2": "Whenever Guardian of the Gates deals combat damage to a unit, disable it. (Exhaust it and it doesn't ready during its next ready step.)",
"sha1": "a5217f3083e940dfb76711db7b929451994f8b8c"
},
{
"filename": "peace_tech2_b.jpg",
"name": "Insurance Agent",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Administrator",
"cost": 1,
"target_icon": true,
"tech_level": 2,
"ATK": 2,
"HP": 2,
"rules_text_1": "Arrives: Put an insurance rune on a unit. When that insured unit dies, gain gold equal to its gold cost and draw a card.",
"sha1": "e52f96d9d3b7308f3026506f27467d922f605246"
},
{
"filename": "peace_tech2_c.jpg",
"name": "Justice Juggernaut",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Contraption",
"cost": 6,
"target_icon": false,
"tech_level": 2,
"ATK": 4,
"HP": 6,
"rules_text_1": "Unstoppable but can't patrol. (Can ignore patrollers when attacking.)",
"rules_text_2": "Two Lives (If this would die, heal all damage on it and put a crumbling rune on it instead. While it has a crumbling rune, it can really die.)",
"sha1": "414751c0d395a0b884f59e09ca4bd5f311cbb72d"
},
{
"filename": "peace_tech2_d.jpg",
"name": "Arresting Constable",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Unit",
"subtype": "Guard",
"cost": 4,
"target_icon": true,
"tech_level": 2,
"ATK": 2,
"HP": 3,
"rules_text_1": "⤵ → Disable a tech 0, I, or II unit. (Exhaust it and it doesn't ready during its next ready step. Sideline it if it was patrolling.)",
"sha1": "a07d68b885d15feb584978606cd67548364df108"
},
{
"filename": "peace_tech2_e.jpg",
"name": "Censorship Council",
"starting_zone": "codex",
"color": "Blue",
"spec": "Law",
"type": "Building",
"cost": 4,
"target_icon": false,
"tech_level": 2,
"HP": 5,
"rules_text_1": "Opponents can't play more than one card from hand during their turns. (This doesn't include hiring workers.)",
"sha1": "ae66c543698429d9bdd0797e78b569ca016dad32"
},
{
"filename": "peace_tech3.jpg",
"name": "Patriot Gryphon",
"starting_zone": "codex",
"color": "Blue",
"spec": "Peace",
"type": "Unit",
"subtype": "Gryphon",
"cost": 8,
"target_icon": false,
"tech_level": 3,
"ATK": 6,
"HP": 7,
"rules_text_1": "Flying, resist 2 (Opponents must pay ② each time they would ◎ this with a spell or ability.)",
"rules_text_2": "Unstoppable by units with 2 ATK or less.",
"rules_text_3": "Whenever Patriot Gryphon destroys a building, he also deals his ATK to that opponent's base.",
"sha1": "367d6c879cbcb1fe75d878d1da1f850767d5bbb8"
},
{
"filename": "truth_spell_a.jpg",
"name": "Free Speech",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Spell",
"subtype": "Debuff",
"cost": 2,
"target_icon": false,
"rules_text_1": "Silence an opponent. (Their heroes can't cast spells and lose all abilities until after that opponent's next turn.)",
"sha1": "47f58e95654c1e98b73292a7f31b53644770e795"
},
{
"filename": "truth_spell_b.jpg",
"name": "Hallucination",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Spell",
"subtype": "Debuff",
"cost": 2,
"target_icon": true,
"rules_text_1": "Up to two tech 0, I, or II units are Illusions this turn. (Illusions die when they're ◎ by spells or abilities.)",
"sha1": "4b67fb6fffd8ef19df413bfeb532f7d3af67125d"
},
{
"filename": "truth_spell_c.jpg",
"name": "Dreamscape",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Ongoing Spell",
"subtype": "Debuff",
"cost": 3,
"target_icon": false,
"rules_text_1": "Channeling (Stays in play. Sacrifice it when you lose your Truth hero.)",
"rules_text_2": "All tech 0, I, and II units are Illusions. (Illusions die when they're ◎ by spells or abilities.)",
"sha1": "32f5b26df2e6ef2e6836791449363e8301542583"
},
{
"filename": "truth_spell_ult.jpg",
"name": "Mind Control",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Ultimate Ongoing Spell",
"subtype": "Debuff",
"cost": 5,
"target_icon": true,
"rules_text_1": "Attach to a tech 0, I, or II unit. You control it.",
"sha1": "4c77a5b79218683551f36c625025ebac374db5d7"
},
{
"filename": "truth_tech1_a.jpg",
"name": "Spectral Flagbearer",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Unit",
"subtype": "Flagbearer Illusion",
"cost": 1,
"target_icon": false,
"tech_level": 1,
"ATK": 2,
"HP": 2,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"rules_text_2": "Whenever an opponent plays a spell or ability that can ◎ a flagbearer, it must ◎ a flagbearer at least once.",
"sha1": "b2fb80f6be0c7b08148c1c3c14783121eff4bbc5"
},
{
"filename": "truth_tech1_b.jpg",
"name": "Spectral Hound",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Unit",
"subtype": "Dog Illusion",
"cost": 1,
"target_icon": false,
"tech_level": 1,
"ATK": 3,
"HP": 3,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"sha1": "996a11f689a7b5116da8722162a737c787aafd58"
},
{
"filename": "truth_tech2_a.jpg",
"name": "Macciatus, The Whisperer",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Legendary Unit",
"subtype": "Herald",
"cost": 2,
"target_icon": false,
"tech_level": 2,
"ATK": 3,
"HP": 3,
"rules_text_1": "Your Illusion units get +1/+1 and no longer die when they are ◎ by spells or abilities.",
"sha1": "8e70975e713fd396f224e7ef04f5bf7fec0b0393"
},
{
"filename": "truth_tech2_b.jpg",
"name": "Reteller of Truths",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Unit",
"subtype": "Bard Illusion",
"cost": 2,
"target_icon": false,
"tech_level": 2,
"ATK": 3,
"HP": 3,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"rules_text_2": "The first two times each turn one of your non-token Illusion units dies (including this one), return it to its owner's hand.",
"sha1": "397988179c7d2e17df5cc1ff25b02a13dc111211"
},
{
"filename": "truth_tech2_c.jpg",
"name": "Spectral Tiger",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Unit",
"subtype": "Tiger Illusion",
"cost": 3,
"target_icon": false,
"tech_level": 2,
"ATK": 5,
"HP": 5,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"sha1": "0185ff42f9327ad84a00b1863b561c58c942ddd7"
},
{
"filename": "truth_tech2_d.jpg",
"name": "Spectral Roc",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Unit",
"subtype": "Bird Illusion",
"cost": 4,
"target_icon": false,
"tech_level": 2,
"ATK": 4,
"HP": 5,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"rules_text_2": "Flying",
"sha1": "69965cc88f664d660c39f1fd901ae2bb33dc176b"
},
{
"filename": "truth_tech2_e.jpg",
"name": "Eyes of the Chancellor",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Upgrade",
"cost": 3,
"target_icon": false,
"tech_level": 2,
"rules_text_1": "Detector, haste",
"rules_text_2": "Opponents play with their hands revealed.",
"rules_text_3": "⤵ → Make a friendly unit invisible until your next upkeep.",
"sha1": "bd89975197551b681a84e871d98a6120264231c6"
},
{
"filename": "truth_tech3.jpg",
"name": "Liberty Gryphon",
"starting_zone": "codex",
"color": "Blue",
"spec": "Truth",
"type": "Unit",
"subtype": "Gryphon Illusion",
"cost": 3,
"target_icon": false,
"tech_level": 3,
"ATK": 5,
"HP": 5,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"rules_text_2": "Flying, haste",
"rules_text_3": "Unstoppable, unattackable, and untargetable while you control an Illusion with any other name than Liberty Gryphon.",
"sha1": "c74f2fa0d6553f6cd31d05603914d17e0ba7719e"
},
{
"filename": "blue_4_workers.jpg",
"name": "Worker x4",
"starting_zone": "worker",
"color": "Blue",
"type": "Worker",
"subtype": "Peasant",
"target_icon": false,
"sha1": "967876e8de4bc18474c0d5cbce8ae204bc754872"
},
{
"filename": "blue_5_workers.jpg",
"name": "Worker x5",
"starting_zone": "worker",
"color": "Blue",
"type": "Worker",
"subtype": "Peasant",
"target_icon": false,
"sha1": "90c13871d13ee80d96ae44c2cf538778dce262ef"
},
{
"filename": "blue_card_a.jpg",
"name": "Building Inspector",
"starting_zone": "deck",
"color": "Blue",
"type": "Unit",
"subtype": "Administrator",
"cost": 1,
"target_icon": false,
"tech_level": 0,
"ATK": 1,
"HP": 1,
"rules_text_1": "The first building each opponent builds each turn costs ① more to build.",
"sha1": "2d03a5a1f96db6e07b8e165fdb03d592385b86ca"
},
{
"filename": "blue_card_b.jpg",
"name": "Spectral Aven",
"starting_zone": "deck",
"color": "Blue",
"type": "Unit",
"subtype": "Bird Illusion",
"cost": 2,
"target_icon": false,
"tech_level": 0,
"ATK": 2,
"HP": 2,
"rules_text_1": "(Illusions die when ◎ by spells or abilities.)",
"rules_text_2": "Flying (Can fly over ground patrollers. Ground forces without anti-air can't attack this or deal combat damage to it when attacked.)",
"sha1": "2b499a0db83970aca8ffae0d8382560ff150dab2"
},
{
"filename": "blue_card_c.jpg",
"name": "Bluecoat Musketeer",
"starting_zone": "deck",
"color": "Blue",
"type": "Unit",
"subtype": "Soldier",
"cost": 2,
"target_icon": false,
"tech_level": 0,
"ATK": 1,
"HP": 2,
"rules_text_1": "While this has exactly 1 ATK, it has long-range.",
"rules_text_2": "(Defenders without long-range deal no damage to this when it attacks.)",
"sha1": "afae764b60e726f35dac91299826cbe7c5205a0c"
},
{
"filename": "blue_card_d.jpg",
"name": "Traffic Director",
"starting_zone": "deck",
"color": "Blue",
"type": "Unit",
"subtype": "Administrator",
"cost": 1,
"target_icon": false,
"tech_level": 0,
"ATK": 1,
"HP": 1,
"rules_text_1": "Unstoppable when attacking a building. (Can ignore patrollers.)",
"rules_text_2": "Untargetable (Can't be the ◎ of spells or abilities.)",
"sha1": "17e6ea55143d7f409895a519400c4a8f42256cce"
},
{
"filename": "blue_card_e.jpg",
"name": "Porkhand Magistrate",
"starting_zone": "deck",
"color": "Blue",
"type": "Unit",
"subtype": "Pig Administrator",
"cost": 3,
"target_icon": true,
"tech_level": 0,
"ATK": 2,
"HP": 3,
"rules_text_1": "①, ⤵ → Disable a unit or hero. Its controller draws a card. (Exhaust it and it doesn't ready during its next ready step. Sideline it if it was patrolling.)",
"sha1": "bb41eb8c58e38a575d4e7caa4118db0c58c69de4"
},
{
"filename": "blue_card_f.jpg",
"name": "Reputable Newsman",
"starting_zone": "deck",
"color": "Blue",
"type": "Unit",
"subtype": "Mercenary",
"cost": 2,
"target_icon": false,
"tech_level": 0,
"ATK": 0,
"HP": 3,
"rules_text_1": "Arrives: Choose a number. Opponents can't play spells or upgrades that cost that amount.",
"sha1": "d331c308f7bd7e472def26a83c05a4d2cee158bc"
},
{
"filename": "blue_card_g.jpg",
"name": "Jail",
"starting_zone": "deck",
"color": "Blue",
"type": "Building",
"cost": 3,
"target_icon": false,
"tech_level": 0,
"HP": 3,
"rules_text_1": "Opposing units played from hand go to jail instead of arriving. When a unit enters jail, any unit already there is released and arrives in play. (Jailed units aren't in play. They're discarded if Jail is destroyed.)",
"sha1": "d00db1f80f4d02b7e983a5e103846b6af9b0fb19"
},
{
"filename": "blue_card_h.jpg",
"name": "Lawful Search",
"starting_zone": "deck",
"color": "Blue",
"type": "Minor Spell",
"cost": 1,
"target_icon": false,
"rules_text_1": "Draw a card, then choose one: Look at an opponent's hand. Look at an opponent's discard pile.",
"sha1": "6cf908bcd715b5d80daf7687e6bb188ae3658379"
},
{
"filename": "blue_card_i.jpg",
"name": "Arrest",
"starting_zone": "deck",
"color": "Blue",
"type": "Minor Spell",
"subtype": "Debuff",
"cost": 2,
"target_icon": false,
"rules_text_1": "Disable a patrolling unit. (Exhaust it and it doesn't ready during its next ready step. Sideline it if it was patrolling.)",
"sha1": "fda8db45cb720b9cd10c974cb844b4d857f66ccf"
},
{
"filename": "blue_card_j.jpg",
"name": "Manufactured Truth",
"starting_zone": "deck",
"color": "Blue",
"type": "Minor Spell",
"cost": 1,
"target_icon": false,
"rules_text_1": "One of your tech 0 or I units becomes a copy of another tech 0 or I unit until end of turn.",
"sha1": "8d36ee2d2e0692d8c42b20c055de23a37d615d65"
},
{
"name": "Soldier",
"starting_zone": "trash",
"color": "Blue",
"type": "Unit",
"subtype": "Soldier",
"cost": 0,
"target_icon": false,
"tech_level": 0,
"ATK": 1,
"HP": 1,
"rules_text_1": "Sparkshot"
},
{
"name": "Mirror Illusion",
"starting_zone": "trash",
"color": "Blue",
"type": "Unit",
"subtype": "Mirror Illusion",
"cost": 0,
"target_icon": false,
"tech_level": 0,
"ATK": 0,
"HP": 1
},
{
"name": "Water Elemental",
"starting_zone": "trash",
"color": "Blue",
"type": "Unit",
"subtype": "Water Elemental",
"cost": 0,
"target_icon": false,
"tech_level": 0,
"ATK": 3,
"HP": 3,
"rules_text_1": "Anti-air"
}
]