- methods are renamed
play
->play_from_music_offset
play_absolute
->play
seek_to_beat
->seek_beat
offset
->music_offset
- minimal godot version bumped: 3.1 -> 3.2
func seek_music
,var playback_position_music
considersmusic_offset
. zero is the beginning of music.
- utilizes AudioServer delay info introduced on Godot 3.2
- static type declaration
- migrated to Godot 3.1
- playback is now after-offset value (zero based when even offset exists)
- Prevents audio looping when playing