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Generación de eventos #2

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ajpelu opened this issue Feb 7, 2023 · 1 comment
Open

Generación de eventos #2

ajpelu opened this issue Feb 7, 2023 · 1 comment
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@ajpelu
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ajpelu commented Feb 7, 2023

Generar los códigos de los eventos:

  1. El nombre de la zona (nombre_zona) lo renombramos a treatment y recodificamos los códigos de sus niveles como:
  • "Quemado con pastoreo": QOP
  • "Quemado sin pastoreo": QONP
  • "Quemado primavera": QPP
  1. El geo_parcela_nombre lo estandarizamos con la estructura XX_00 siendo XX: P (Pastoreo), NP (No Pastoreo), PR (Primavera) y 00 correspoden a unos números. Ojo tenemos que añadir un 0 a algunos números
@ajpelu
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ajpelu commented Feb 7, 2023

Me genera un poco de confusión los nombre NP, P y PR. Quizá debiéramos pensar en renombrarlas.

@ajpelu ajpelu added the bug Something isn't working label Feb 7, 2023
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