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.vs/BGAudio/v14/.suo

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.vs/config/applicationhost.config

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BGAudio.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.23107.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{262852C6-CD72-467D-83FE-5EEB1973A190}") = "BGAudio", "BGAudio\BGAudio.jsproj", "{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|ARM = Debug|ARM
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|Any CPU = Release|Any CPU
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Release|ARM = Release|ARM
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|ARM.ActiveCfg = Debug|ARM
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|ARM.Build.0 = Debug|ARM
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|ARM.Deploy.0 = Debug|ARM
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|x64.ActiveCfg = Debug|x64
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|x64.Build.0 = Debug|x64
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|x64.Deploy.0 = Debug|x64
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|x86.ActiveCfg = Debug|x86
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|x86.Build.0 = Debug|x86
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Debug|x86.Deploy.0 = Debug|x86
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|Any CPU.Build.0 = Release|Any CPU
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|Any CPU.Deploy.0 = Release|Any CPU
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|ARM.ActiveCfg = Release|ARM
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|ARM.Build.0 = Release|ARM
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|ARM.Deploy.0 = Release|ARM
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|x64.ActiveCfg = Release|x64
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|x64.Build.0 = Release|x64
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|x64.Deploy.0 = Release|x64
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|x86.ActiveCfg = Release|x86
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|x86.Build.0 = Release|x86
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{D0E595E4-4B5E-4AD4-880C-F8689483BD5A}.Release|x86.Deploy.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal

BGAudio/BGAudio.jsproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|AnyCPU">
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<Configuration>Debug</Configuration>
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<Platform>AnyCPU</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x86">
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<Configuration>Debug</Configuration>
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<Platform>x86</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|AnyCPU">
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<Configuration>Release</Configuration>
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<Platform>AnyCPU</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x86">
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<Configuration>Release</Configuration>
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<Platform>x86</Platform>
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<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>d0e595e4-4b5e-4ad4-880c-f8689483bd5a</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup Condition="'$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0'">
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<VisualStudioVersion>14.0</VisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\$(WMSJSProjectDirectory)\Microsoft.VisualStudio.$(WMSJSProject).Default.props" />
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\$(WMSJSProjectDirectory)\Microsoft.VisualStudio.$(WMSJSProject).props" />
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<PropertyGroup>
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<EnableDotNetNativeCompatibleProfile>true</EnableDotNetNativeCompatibleProfile>
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<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
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<TargetPlatformVersion>10.0.10240.0</TargetPlatformVersion>
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<TargetPlatformMinVersion>10.0.10141.0</TargetPlatformMinVersion>
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<MinimumVisualStudioVersion>$(VersionNumberMajor).$(VersionNumberMinor)</MinimumVisualStudioVersion>
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<DefaultLanguage>en-US</DefaultLanguage>
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<PackageCertificateKeyFile>BGAudio_TemporaryKey.pfx</PackageCertificateKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<AppxManifest Include="package.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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<Content Include="default.html" />
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<Content Include="images\LockScreenLogo.scale-200.png" />
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<Content Include="images\SplashScreen.scale-200.png" />
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<Content Include="images\Square150x150Logo.scale-200.png" />
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<Content Include="images\Square44x44Logo.scale-200.png" />
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<Content Include="images\Square44x44Logo.targetsize-24_altform-unplated.png" />
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<Content Include="images\StoreLogo.png" />
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<Content Include="images\Wide310x150Logo.scale-200.png" />
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<Content Include="js\audio.js" />
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<Content Include="js\default.js" />
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<Content Include="css\default.css" />
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<Content Include="js\global.js" />
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<Content Include="js\messages.js" />
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<Content Include="Media\Assets\Fragile.mp3" />
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<Content Include="Media\Assets\k.m4a" />
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<Content Include="Media\Assets\Perfect.m4a" />
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<Content Include="WinJS\css\ui-dark.css" />
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<Content Include="WinJS\css\ui-light.css" />
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<Content Include="WinJS\fonts\Symbols.ttf" />
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<Content Include="WinJS\js\en-US\ui.strings.js" />
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<Content Include="WinJS\js\base.js" />
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<Content Include="WinJS\js\ui.js" />
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<None Include="BGAudio_TemporaryKey.pfx" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\$(WMSJSProjectDirectory)\Microsoft.VisualStudio.$(WMSJSProject).targets" />
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<!-- To modify your build process, add your task inside one of the targets below then uncomment
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that target and the DisableFastUpToDateCheck PropertyGroup.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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<PropertyGroup>
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<DisableFastUpToDateCheck>true</DisableFastUpToDateCheck>
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</PropertyGroup>
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-->
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</Project>

BGAudio/BGAudio.jsproj.user

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ReferenceCachePath>C:\Users\kiseksen\AppData\Local\Temp\BGAudio_refcache</ReferenceCachePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebuggerFlavor>AppHostLocalDebugger</DebuggerFlavor>
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<WindowsPhoneEmulatorID>B44A9565-63E4-4AF0-984B-01BEB19532BA;Mobile Emulator 10.0.10141.0 WVGA 4 inch 1GB</WindowsPhoneEmulatorID>
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</PropertyGroup>
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</Project>

BGAudio/BGAudio_TemporaryKey.pfx

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BGAudio/Media/Assets/Fragile.mp3

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BGAudio/Media/Assets/Perfect.m4a

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BGAudio/Media/Assets/k.m4a

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