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hash_no_sort.c
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/*
https://www.digitalocean.com/community/tutorials/hash-table-in-c-plus-plus
*/
// Defines the HashTable item.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "hash.h"
#define SORT_KEY_ASCEND
/*
from paper 4.1, multiple keys maybe to one partition.
*/
unsigned long MR_DefaultHashPartition(char *key, int num_partitions) {
unsigned long hash = 5381;
int c;
while ((c = *key++) != '\0')
hash = hash * 33 + c;
return hash % num_partitions;
}
LinkedList *allocate_list()
{
// Allocates memory for a LinkedList pointer.
LinkedList *list = (LinkedList *)malloc(sizeof(LinkedList));
return list;
}
/*
next is always NULL
*/
LinkedList *linkedlist_insert(LinkedList *list, Ht_item *item)
{
// Inserts the item onto the LinkedList.
/*
This maybe duplicate, because `if (head == NULL)`
*/
if (!list)
{
LinkedList *head = allocate_list();
head->item = item;
head->next = NULL;
list = head;
return list;
}
else if (list->next == NULL)
{
LinkedList *node = allocate_list();
node->item = item;
node->next = NULL;
/*
here each LinkedList only stores one item.
*/
list->next = node;
return list;
}
LinkedList *temp = list;
while (temp->next->next)
{
temp = temp->next;
}
LinkedList *node = allocate_list();
node->item = item;
node->next = NULL;
temp->next = node;
return list;
}
Ht_item *linkedlist_remove(LinkedList *list)
{
// Removes the head from the LinkedList.
// Returns the item of the popped element.
if (!list)
return NULL;
if (!list->next)
return NULL;
LinkedList *node = list->next;
LinkedList *temp = list;
temp->next = NULL;
list = node;
Ht_item *it = NULL;
memcpy(temp->item, it, sizeof(Ht_item));
free(temp->item->key);
free(temp->item->value);
free(temp->item);
free(temp);
return it;
}
void free_linkedlist(LinkedList *list)
{
LinkedList *temp = list;
while (list)
{
temp = list;
list = list->next;
free_item(list->item);
free(temp);
}
}
LinkedList **create_overflow_buckets(HashTable *table)
{
// Create the overflow buckets; an array of LinkedLists.
LinkedList **buckets = (LinkedList **)calloc(table->size, sizeof(LinkedList *));
for (int i = 0; i < table->size; i++)
buckets[i] = NULL;
return buckets;
}
void free_overflow_buckets(HashTable *table)
{
// Free all the overflow bucket lists.
LinkedList **buckets = table->overflow_buckets;
for (int i = 0; i < table->size; i++)
free_linkedlist(buckets[i]);
free(buckets);
}
void append_item_value(char *value,Ht_item *item)
{
item->value[item->value_list_len] = (char *)malloc(strlen(value) + 1);
strcpy(item->value[item->value_list_len++], value);
}
Ht_item *copy_item(Ht_item *target_item)
{
// Creates a pointer to a new HashTable item.
Ht_item *item = (Ht_item *)malloc(sizeof(Ht_item));
// item->value_list_len=target_item->value_list_len;
// item->key = (char *)malloc(strlen(key) + 1);
// strcpy(item->key, key);
// item->value = value;
*item = *target_item;
return item;
}
Ht_item *create_item(char *key, char *value)
{
// Creates a pointer to a new HashTable item.
Ht_item *item = (Ht_item *)malloc(sizeof(Ht_item));
item->value_list_len=0;
item->key = (char *)malloc(strlen(key) + 1);
strcpy(item->key, key);
item->value = (char **)malloc(100*sizeof(char*));
append_item_value(value,item);
return item;
}
HashTable *create_table(int size)
{
// Creates a new HashTable.
HashTable *table = (HashTable *)malloc(sizeof(HashTable));
table->size = size;
table->count = 0;
table->items = (Ht_item **)calloc(table->size, sizeof(Ht_item *));
for (int i = 0; i < table->size; i++)
table->items[i] = NULL;
table->overflow_buckets = create_overflow_buckets(table);
return table;
}
void free_item(Ht_item *item)
{
// Frees an item.
free(item->key);
for (int i=0; i<item->value_list_len; i++) {
free(item->value[i]);
}
free(item->value);
free(item);
}
void free_table(HashTable *table)
{
// Frees the table.
for (int i = 0; i < table->size; i++)
{
Ht_item *item = table->items[i];
if (item != NULL)
free_item(item);
}
// Free the overflow bucket lists and its items.
free_overflow_buckets(table);
free(table->items);
free(table);
}
void handle_collision(HashTable *table, unsigned long index, Ht_item *item)
{
LinkedList *head = table->overflow_buckets[index];
if (head == NULL)
{
// Creates the list.
head = allocate_list();
head->item = item;
head->next = NULL; // self-added
table->overflow_buckets[index] = head;
return;
}
else
{
// Insert to the list.
table->overflow_buckets[index] = linkedlist_insert(head, item);
return;
}
}
void ht_insert(HashTable *table, char *key, char *value)
{
// Computes the index.
int index = MR_DefaultHashPartition(key,table->size);
Ht_item *current_item = table->items[index];
/*
totally empty, insert first elem
*/
if (current_item == NULL)
{
// Creates the item.
Ht_item *item = create_item(key, value);
// Key does not exist.
if (table->count == table->size)
{
// HashTable is full.
printf("Insert Error: Hash Table is full\n");
free_item(item);
return;
}
// Insert directly.
table->items[index] = item;
table->count++;
}
else
{
int cmp = strcmp(current_item->key, key);
// Scenario 1: Update the value.
if (cmp == 0)
{
append_item_value(value,current_item);
return;
}
else
{
// Scenario 2: Handle the collision.
Ht_item *item = create_item(key, value);
/*
here inserted different key from `table->items[index]->key` to `overflow_buckets`.
*/
#ifdef SORT_KEY_ASCEND
if (cmp<0) {
Ht_item *tmp=current_item;
*tmp=*current_item;
*current_item=*item;
*item=*tmp;
}
#endif
handle_collision(table, index, item);
return;
}
}
}
char *ht_search(HashTable *table, char *key)
{
// Searches for the key in the HashTable.
// Returns NULL if it doesn't exist.
int index = MR_DefaultHashPartition(key,table->size);
Ht_item *item = table->items[index];
LinkedList *head = table->overflow_buckets[index];
// Provide only non-NULL values.
if (item != NULL)
{
if (strcmp(item->key, key) == 0)
/*
only return first
*/
return item->value[0];
if (head == NULL)
return NULL;
item = head->item;
head = head->next;
}
return NULL;
}
void ht_delete(HashTable *table, char *key)
{
// Deletes an item from the table.
int index = MR_DefaultHashPartition(key,table->size);
Ht_item *item = table->items[index];
LinkedList *head = table->overflow_buckets[index];
if (item == NULL)
{
// Does not exist.
return;
}
else
{
if (head == NULL && strcmp(item->key, key) == 0)
{
// Collision chain does not exist.
// Remove the item.
// Set table index to NULL.
table->items[index] = NULL;
free_item(item);
table->count--;
return;
}
else if (head != NULL)
{
// Collision chain exists.
if (strcmp(item->key, key) == 0)
{
// Remove this item.
// Set the head of the list as the new item.
free_item(item);
LinkedList *node = head;
head = head->next;
node->next = NULL;
table->items[index] = copy_item(node->item);
free_linkedlist(node);
table->overflow_buckets[index] = head;
return;
}
LinkedList *curr = head;
LinkedList *prev = NULL;
/*
shift the left except the first which has been done.
*/
while (curr)
{
if (strcmp(curr->item->key, key) == 0)
{
if (prev == NULL)
{
// First element of the chain.
// Remove the chain.
free_linkedlist(head);
table->overflow_buckets[index] = NULL;
return;
}
else
{
// This is somewhere in the chain.
prev->next = curr->next;
curr->next = NULL;
free_linkedlist(curr);
table->overflow_buckets[index] = head;
return;
}
}
curr = curr->next;
prev = curr;
}
}
}
}
// void print_search(HashTable *table, char *key)
// {
// char *val;
// if ((val = ht_search(table, key)) == NULL)
// {
// printf("Key:%s does not exist\n", key);
// return;
// }
// else
// {
// printf("Key:%s, Value:%s\n", key, val);
// }
// }
// void print_table(HashTable *table)
// {
// printf("\nHash Table\n-------------------\n");
// for (int i = 0; i < table -> size; i++)
// {
// if (table -> items[i])
// {
// printf("Index:%d, Key:%s, Value:%s\n", i, table -> items[i] -> key, table -> items[i] -> value);
// }
// }
// printf("-------------------\n\n");
// }
// int main()
// {
// HashTable *ht = create_table(CAPACITY);
// ht_insert(ht, (char *)"1", (char *)"First address");
// ht_insert(ht, (char *)"2", (char *)"Second address");
// ht_insert(ht, (char *)"Hel", (char *)"Third address");
// ht_insert(ht, (char *)"Cau", (char *)"Fourth address");
// print_search(ht, (char *)"1");
// print_search(ht, (char *)"2");
// print_search(ht, (char *)"3");
// print_search(ht, (char *)"Hel");
// print_search(ht, (char *)"Cau"); // Collision!
// print_table(ht);
// ht_delete(ht, (char *)"1");
// ht_delete(ht, (char *)"Cau");
// print_table(ht);
// free_table(ht);
// return 0;
// }