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Hi all,
I've successfully used the ESP32-audioI2S library to make a sample player. Currently, I'm only using 1 sample which is a wav file in stored in SPIFFS. However, there is one problem: when I start playing the sample with instruction audio.connecttoFS(SPIFFS, "/Buzzer1.wav"); there is a noticeable delay. I didn't yet measure it but I estimate it is more then 100ms. Is it possible/easy to decrease this delay? I don't fully understand the source code but I can imagine it could be as simple as changing buffer sizes? Any help on this is greatly appreciated. Thanks for your input!
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Hi all,
I've successfully used the ESP32-audioI2S library to make a sample player. Currently, I'm only using 1 sample which is a wav file in stored in SPIFFS. However, there is one problem: when I start playing the sample with instruction audio.connecttoFS(SPIFFS, "/Buzzer1.wav"); there is a noticeable delay. I didn't yet measure it but I estimate it is more then 100ms. Is it possible/easy to decrease this delay? I don't fully understand the source code but I can imagine it could be as simple as changing buffer sizes? Any help on this is greatly appreciated. Thanks for your input!
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