From 862c4b58e21fa801e01ee60d1cebc39b61f25558 Mon Sep 17 00:00:00 2001 From: andreyivn <1997andri@gmail.com> Date: Wed, 1 Jun 2016 17:22:24 +0200 Subject: [PATCH] Update ISSUE_TEMPLATE.md --- ISSUE_TEMPLATE.md | 25 ------------------------- 1 file changed, 25 deletions(-) diff --git a/ISSUE_TEMPLATE.md b/ISSUE_TEMPLATE.md index 52738d5..98f8b32 100644 --- a/ISSUE_TEMPLATE.md +++ b/ISSUE_TEMPLATE.md @@ -1,33 +1,8 @@ ### Expected behavior -1. Green Cowboy enemy should have dying sprites programmed. -2. Green Cowboy enemy should be able to jump down on the ground. -3. Player must have both the left and right movement sprites smoothly running. -4. When shooting an enemy behind a barrel, he mustn't die. -5. If you destroy the wall, while Green Cowboy enemies are walking on it, they should die. -6. If you kill three enemies, even if they are the barrel ones, and you have destroyed the background, you should win. - ### Actual behavior -1. Green Cowboy enemy disappears when he dies. -2. Green Cowboy enemy doesn't jump down. -3. Player moves OK on the left but when running in the right direction, he doesn't move smooth enogh. -4. When an enemy walks behind a barrel and you shoot him, he dies. -5. If you destroy the wall, while Green Cowboy enemies are walking on it, they will appear "flying" in the air. -6. If you kill three barrel enemies and then destroy the wall, you won't be able to win. - - ### Steps to reproduce the behavior -1. Shoot at Green Cowboy enemy. -2. Just observe while playing. -3. Move player in the right direction. -4. Shoot at an enemy behind a barrel. -5. Destroy wall and observe. -6. Kill three barrel enemies and destroy background. - - -### Other -Correct colliders.