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Update ISSUE_TEMPLATE.md
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andreyivn committed Jun 1, 2016
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### Expected behavior

1. Green Cowboy enemy should have dying sprites programmed.
2. Green Cowboy enemy should be able to jump down on the ground.
3. Player must have both the left and right movement sprites smoothly running.
4. When shooting an enemy behind a barrel, he mustn't die.
5. If you destroy the wall, while Green Cowboy enemies are walking on it, they should die.
6. If you kill three enemies, even if they are the barrel ones, and you have destroyed the background, you should win.

### Actual behavior

1. Green Cowboy enemy disappears when he dies.
2. Green Cowboy enemy doesn't jump down.
3. Player moves OK on the left but when running in the right direction, he doesn't move smooth enogh.
4. When an enemy walks behind a barrel and you shoot him, he dies.
5. If you destroy the wall, while Green Cowboy enemies are walking on it, they will appear "flying" in the air.
6. If you kill three barrel enemies and then destroy the wall, you won't be able to win.


### Steps to reproduce the behavior

1. Shoot at Green Cowboy enemy.
2. Just observe while playing.
3. Move player in the right direction.
4. Shoot at an enemy behind a barrel.
5. Destroy wall and observe.
6. Kill three barrel enemies and destroy background.


### Other

Correct colliders.

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