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Arnold procedural not loading UsdSkel bound primitives correctly #13

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chunkified opened this issue Apr 9, 2019 · 3 comments
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@chunkified
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When I load a USD with UsdSkel bound primitives, the primitives remain at the bind pose/origin.

@chunkified
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I'd rather not bake the skinning or flatten the USD file either.

@frenchdog
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Hi, thanks for the report.

This is expected behavior since Walter 1.x procedural is using an old version of USD (v0.8.5).
We are currently working on a major re-write of Walter that is working with USD 19.x, so we could support that. However it is not clear yet if our Arnold procedural will be updated for Walter 2.x.

@chunkified
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Thanks for getting back to me so quickly.
No problem, I'll probably have a look modifying it then.

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