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I have a view that has rotated cells, simulating cards played out. the cells are rotated randomly:
if rotateCells { let randomInt = Int.random(in: -17..<18) cell.rotate(degrees: CGFloat(randomInt)) }
When adding BouncyLayout - the cells don't maintain their rotation. I believe this is a bug...
The text was updated successfully, but these errors were encountered:
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I have a view that has rotated cells, simulating cards played out. the cells are rotated randomly:
When adding BouncyLayout - the cells don't maintain their rotation. I believe this is a bug...
The text was updated successfully, but these errors were encountered: