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Importing with AssetBundles #18

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aomtt opened this issue Jan 22, 2024 · 1 comment
Closed

Importing with AssetBundles #18

aomtt opened this issue Jan 22, 2024 · 1 comment

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@aomtt
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aomtt commented Jan 22, 2024

Is there a way to build AssetBundles with prefabs using Rive assets? Whenever I build an AssetBundles using Rive assets et fails and I get a build error. How do I correctly implement Rive assets in AssetBundles and are they even supported? If not are there any alternative solutions for importing external Rive assets at runtime?

Errors for reference:
Screenshot 2024-01-22 at 11 03 44

@damzobridge
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That looks like a compilation error due to editor code not being contained within an editor assembly. This should be fixed now, let us know if that isn't the case.

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