From cf029a5e6f253410b10fd731d7f21b4a9cc22d7e Mon Sep 17 00:00:00 2001 From: csmartdalton Date: Tue, 14 Jan 2025 20:57:26 +0000 Subject: [PATCH] More Android GL fixes * Call glFlush() on Adreno at the end of RenderContextGLImpl::flush(). This fixes a synchronization bug that was showing up on some Qualcomm devices. * Remove the framebuffer-fetch implementation for pixel local storage. This backend was almost completely unused and rotting, and not a single device on browser stack was using it. Not worth the maintenance! Diffs= 20d09e2a84 More Android GL fixes (#8868) --- .rive_head | 2 +- submodules/rive-cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/.rive_head b/.rive_head index 9ae5aea..1790831 100644 --- a/.rive_head +++ b/.rive_head @@ -1 +1 @@ -9324024cc93f74771348bec45feb363d9e634465 +20d09e2a8489dc157d9ec7ac61725431cb5f3f50 diff --git a/submodules/rive-cpp b/submodules/rive-cpp index 2c349bc..d0f3b66 160000 --- a/submodules/rive-cpp +++ b/submodules/rive-cpp @@ -1 +1 @@ -Subproject commit 2c349bc92ed7a0dc036f689a2b11c9edc47e399c +Subproject commit d0f3b665bd3167d76b91fd368c152a7bad250390