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1 - Android unable to load any .riv files that contains sound, shows blank space. When i export same file without sound, it works.
2 - Android unable to load .riv file around 25mb. App crashes 'cause of out of memory with below error. Android only works with adding this option to manifest; android:largeHeap="true". Is this option has any drawbacks?
Error i get;
Abort message: 'JNI DETECTED ERROR IN APPLICATION: JNI GetArrayLength called with pending exception java.lang.OutOfMemoryError: Failed to allocate a 41333784 byte allocation with 9940736 free bytes and 9707KB until OOM, target footprint 201326592, growth limit 201326592
06-05 23:44:27.250 12778 12778 F DEBUG : at int[] app.rive.runtime.kotlin.core.Decoder.decodeToPixels(byte[]) (Decoder.java:22)
Description
1 - Android unable to load any .riv files that contains sound, shows blank space. When i export same file without sound, it works.
2 - Android unable to load .riv file around 25mb. App crashes 'cause of out of memory with below error. Android only works with adding this option to manifest; android:largeHeap="true". Is this option has any drawbacks?
Error i get;
Abort message: 'JNI DETECTED ERROR IN APPLICATION: JNI GetArrayLength called with pending exception java.lang.OutOfMemoryError: Failed to allocate a 41333784 byte allocation with 9940736 free bytes and 9707KB until OOM, target footprint 201326592, growth limit 201326592
06-05 23:44:27.250 12778 12778 F DEBUG : at int[] app.rive.runtime.kotlin.core.Decoder.decodeToPixels(byte[]) (Decoder.java:22)
Provide a Repro
Source
.riv
/.rev
filehttps://rive.app/community/files/9909-18904-rockstar-avatar-creator/
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