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feat: expose hit test to runtimes
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This PR addresses a runtime limitation where we previously needed to trigger a pointer event to confirm if a listener existed at a specific location. With this update, users in game engines can choose whether pointer events in Rive should block raycasts from hitting items behind a Rive graphic. This change allows for hit testing without triggering the event itself.

I believe this is already available in Flutter, so this PR extends it to other runtimes as well

Diffs=
17474d3e2c feat: expose hit test to runtimes (#8598)
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damzobridge committed Nov 20, 2024
1 parent 5dba8af commit afbb7b8
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2 changes: 1 addition & 1 deletion .rive_head
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