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Bump the iOS minimum version to 13 on native builds
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Our actual framework targets 14, so this won't have any effect on clients.

This also allows us to quit targeting armv7.

And cut out arm64e as well. Let's keep our release lean.

Diffs=
05e1afaf3 Bump the iOS minimum version to 13 on native builds (#5989)

Co-authored-by: Chris Dalton <[email protected]>
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csmartdalton and csmartdalton committed Sep 15, 2023
1 parent 7b0ade9 commit aeb5f94
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Showing 5 changed files with 7 additions and 8 deletions.
2 changes: 1 addition & 1 deletion .rive_head
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@@ -1 +1 @@
b47ff1523153056a3359ad9b65d7dbef212bbd17
05e1afaf3419e5c5c46a747690c5591174801de6
2 changes: 1 addition & 1 deletion .rive_renderer
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@@ -1 +1 @@
54501530ad9f358b743da5599145c708b04bfcc3
9bdbd252da66190187bbe2e383e85cb769173729
3 changes: 1 addition & 2 deletions Source/Renderer/NullPLS/out/premake5_pls_renderer.lua
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ newoption {
}

newoption {
trigger = 'fat-lib',
trigger = 'universal-release',
description = ''
}

Expand Down Expand Up @@ -46,7 +46,6 @@ do
'--target=arm64-apple-ios13.0.0',
'-mios-version-min=13.0.0',
'-arch arm64',
'-arch arm64e',
'-isysroot ' .. iphoneos_sysroot
}
end
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6 changes: 3 additions & 3 deletions scripts/build.rive.sh
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ build_skia_renderer_macosx() {

build_pls_renderer() {
pushd $RIVE_PLS_DIR/out
premake5 --scripts=$RIVE_RUNTIME_DIR/build --file=premake5_pls_renderer.lua --fat-lib --no-rive-decoders --os=ios gmake2
premake5 --scripts=$RIVE_RUNTIME_DIR/build --file=premake5_pls_renderer.lua --universal-release --no-rive-decoders --os=ios gmake2
make config=release clean
make config=release -j12 rive_pls_renderer
popd
Expand All @@ -97,7 +97,7 @@ build_pls_renderer() {

build_pls_renderer_sim() {
pushd $RIVE_PLS_DIR/out
premake5 --scripts=$RIVE_RUNTIME_DIR/build --file=premake5_pls_renderer.lua --fat-lib --no-rive-decoders --os=ios --variant=simulator gmake2
premake5 --scripts=$RIVE_RUNTIME_DIR/build --file=premake5_pls_renderer.lua --universal-release --no-rive-decoders --os=ios --variant=simulator gmake2
make config=release clean
make config=release -j12 rive_pls_renderer
popd
Expand All @@ -110,7 +110,7 @@ build_pls_renderer_sim() {

build_pls_renderer_macosx() {
pushd $RIVE_PLS_DIR/out
premake5 --scripts=$RIVE_RUNTIME_DIR/build --file=premake5_pls_renderer.lua --fat-lib --no-rive-decoders --os=macosx gmake2
premake5 --scripts=$RIVE_RUNTIME_DIR/build --file=premake5_pls_renderer.lua --universal-release --no-rive-decoders --os=macosx gmake2
make config=release clean
make config=release -j12 rive_pls_renderer
popd
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2 changes: 1 addition & 1 deletion submodules/rive-cpp

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